As far as I know, if you have an xsl file you want to
include with this
dll you'd have to distribute it along with the dll.
One thing you could do though is instead of having your code
read in the
xsl file, is you could hard code it into your code via a big
string.
-----Original Message-----
From: Mattio Valentino [mailto:mattio.valentino gmail.com]
Sent: Thursday, January 25, 2007 9:16 AM
To: aspnet-architecture aspadvice.com
Subject: [aspnet-architecture] Class library assets
Hi,
I'm in the process if building a small class library in C#
for the first
time. I have a small number of assets I'd like to store
with the
library so
they travel with it. In this case, I have an XSL file. Are
there any
issues I should consider with this? Or is it as simple as
pulling the
file
into the project, building the DLL, and I'm done?
Thanks
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