Mladen Turk wrote:
> William A. Rowe, Jr. wrote:
>>
>> I had refactored your patch on trunk so that we no
longer name the
>> silly function wait_for_many_objects (since it
obviously didn't do
>> that properly, at least not with any consideration
of fairness or
>> parallel signals). Roy's concerns should be
addressed.
>>
>
> +1 It works. Although not sure why you removed the
extra function,
> but It's a creative freedom I suppose
Well, we could and should probably implement a true
mass-event handler
with multiple threads, but using it for this trivial
application
seemed like overkill
Thanks for the review!
Bill
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