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Thread: Stendhal 0.52 & Marauroa 1.32




Stendhal 0.52 & Marauroa 1.32
user name
2006-08-14 18:05:53
Hi all, time for some new releases!

Thanks to all the hard work of the Arianne team (go to 
irc.freenode.net#arianne to meet some of them) there is a
new version of 
both the client and server.

These versions fix a large number of issues, improve
performance, 
introduce some new maps, a new quest and even some new
features.

A Stendhal manual is found at 
http://arianne.sourceforge.net/wiki/index.php?
title=StendhalManual

Other documentation for building the projects is also on our
Wiki... 
http://arianne.s
ourceforge.net/wiki/

Enjoy!

Stendhal 0.52 Aug 14, 2006
--------------------------
- players
  - display of item based ATK and DEF is now calculated by
the server
  - fixed a bug which caused quest items to be lost if your
bag is full
  - fixed vertical alignment of the blue cross in minimap on
small maps
  - minor changes to NPCs and maps
  - Tell-menu works now on players with spaces in their
names
  - low-level admins have their name printed in light
yellow, 
high-level-admins in dark yellow
  - coloring the name of nps and monsters
  - fixed key autorepeat on Linux
- maps and quests
  - added a new quest in 0_semos_plains_n
  - added an iron ore mine near Orril castle
  - added an NPC who casts iron and another one who buys it
  - several minor fixes on many maps
- admins / game masters
  - /supportanswer <player> <text> admin command
replys to <player> and 
all players with support-adminlevel
  - (*) Inspect, (*) Destroy and /alter #12345 can be used
on items
  - /support and /supportanswer can now be forwarded to 
irc://irc.freenode.net/#arianne-support
  - added a new jail map
  - admins can summon lots of monsters with /script
plague.groovy 1 rat
  - admins can create signs using /script adminsign.groovy
  - improved error-messages on admin-commands
- internal
  - experimental support for TCP network connections to
prevent resyncs 
and lost messages
  - performance optimization on server-side
  - changed build-script so everything is created below a 
"build"-subdirectory.
  - added all dependencies to "libs" folder
  - added a new disabled NPC /script adminmaker.groovy for
test-systems
  - client will use tilesets in tiled if data/tilesets is
empty 
(development environment)
  - prefilled-cache.jar contains the content of the cache
directory for 
webstart
  - added http.port paramter to marauroa.ini defaulting to
80 (not 
game-port anymore)
  - support for two weapons as pair (swapped slots rhand and
lhand on 
client) (they are not yet in game)

Marauroa Changes
---------
1.32 Jul 16, 2006
- Added experimental support of TCP.
- Fixed a cpu-intensive debug-message while creating
zone-based perceptions
- Improved createaccount method to return information about
the cause of 
the failure.



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