Hi.
Just to tell that "A New Homeland" loops
correctly without
crossfading, but you can try 1622ms of crossfade time
between to avoid
the short pause.
My 2 cents about associating music with maps: it is fine as
default to
have a single music over a map, but having music changing as
events
occurs (as suggested by Oslsachem) it's important, imho.
This is
because some players stay a lot of time on the same map, i
see ,
and
probably you will have the same music over many maps.
Paolo (aka Demiurgo)
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canone Telecom
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ali.it/adsl/
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