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Thread: Stendhal: Rendering with LWJGL




Stendhal: Rendering with LWJGL
country flaguser name
Spain
2007-02-05 16:51:32
Hi all,

I have been reading that LWJGL reached the 1.0 version ( 
http://www.lwjgl.org/i
ndex.php )
I think it could be a good think to move Stendhal to OpenGL
using LWJGL as 
we would get a faster drawing tool, less CPU usage and we
would be enforced 
to do the GUI ( as I think Swing doesn't work there ).

The drawback is that if you don't have OpenGL you can't run
Stendhal and 
that we would depend on a new library.

Opinions?

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Re: Stendhal: Rendering with LWJGL
country flaguser name
United States
2007-02-05 20:43:42
I believe there is opengl built into lwjgl cause I dont have opengl and use lwjgl all the time.

Miguel Angel Blanch Lardin <miguelangelblanchlardinhotmail.com> wrote:
Hi all,

I have been reading that LWJGL reached the 1.0 version (
http://www.lwjgl.org/index.php )
I think it could be a good think to move Stendhal to OpenGL using LWJGL as
we would get a faster drawing tool, less CPU usage and we would be enforced
to do the GUI ( as I think Swing doesn't work there ).

The drawback is that if you don't have OpenGL you can't run Stendhal and
that we would depend on a new library.

Opinions?

_________________________________________________________________
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-------------------------------------------------------------------------
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http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&amp;bid=263057&dat=121642
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Re: Stendhal: Rendering with LWJGL
country flaguser name
United States
2007-02-05 20:46:46
Also... I have used easyway game engine... works quite well and is based off of lwjgl.&nbsp;  Its on sourceforge... easyway.sourceforge.net


Miguel Angel Blanch Lardin <miguelangelblanchlardinhotmail.com> wrote:
Hi all,

I have been reading that LWJGL reached the 1.0 version (
http://www.lwjgl.org/index.php )
I think it could be a good think to move Stendhal to OpenGL using LWJGL as
we would get a faster drawing tool, less CPU usage and we would be enforced
to do the GUI ( as I think Swing doesn't work there ).

The drawback is that if you don't have OpenGL you can't run Stendhal and
that we would depend on a new library.

Opinions?

_________________________________________________________________
Express yourself instantly with MSN Messenger! Download today it's FREE!
http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/


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Get stuff done quickly with pre-integrated technology to make your job easier.
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
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Re: Stendhal: Rendering with LWJGL
country flaguser name
Germany
2007-02-10 05:12:06
Hi all,

there is currently no support for a 64bit VM running on
Microsoft 
Windows 64. Although it may be possible to compile the
C-code in that 
environment.

Hendrik

Miguel Angel Blanch Lardin schrieb:
> Hi all,
> 
> I have been reading that LWJGL reached the 1.0 version
( 
> http://www.lwjgl.org/i
ndex.php )
> I think it could be a good think to move Stendhal to
OpenGL using LWJGL as 
> we would get a faster drawing tool, less CPU usage and
we would be enforced 
> to do the GUI ( as I think Swing doesn't work there ).
> 
> The drawback is that if you don't have OpenGL you can't
run Stendhal and 
> that we would depend on a new library.
> 
> Opinions?
> 

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services, security?
Get stuff done quickly with pre-integrated technology to
make your job easier.
Download IBM WebSphere Application Server v.1.0.1 based on
Apache Geronimo
http://sel.as-us.falkag.net/
sel?cmd=lnk&kid=120709&bid=263057&dat=121642

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