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Thread: Banshee for Win32




Banshee for Win32
country flaguser name
United States
2007-03-09 15:38:24
Someone blogged about getting Banshee running on
Win32?

What does one need to get it working on Win32?


 
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Re: Banshee for Win32
user name
2007-03-12 08:19:06
On 3/9/07, Daniel Morgan <monodanmorgyahoo.com> wrote:
> Someone blogged about getting Banshee running on
> Win32?
>
> What does one need to get it working on Win32?

>From what little I know, an interface would be needed.
Then it could
probably use the Helix backend (right?). Anything else?

JSR/

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Re: Banshee for Win32
user name
2007-03-12 09:21:50
http://banshee-project.org/GSoC2007

In this page you can read all the work that have to be done for having a complete port to Windows. I think that the big interesting problem is that Banshee uses HAL and in Windows there is no HAL, another problem is the media engine because Gstreamer or Helix don't have a build(or I'm wrong) for Windows so we have build one. We already don't know if the Gstreamer backend actually works if we have a functional Gstremer running on that platform that is something that a student(me?) have to hack.

http://abock.org/2007/02/21/banshee-on-windows/

This is the entry of Aaron blog where banshee run in Windows, but is not fully functional.

On 3/12/07, Josiah Ritchie < josiah.ritchiegmail.com">josiah.ritchiegmail.com> wrote:
On 3/9/07, Daniel Morgan < monodanmorgyahoo.com">monodanmorgyahoo.com> wrote:
>; Someone blogged about getting Banshee running on
> Win32?
>;
> What does one need to get it working on Win32?

>From what little I know, an interface would be needed. Then it could
probably use the Helix backend (right?). Anything else?

JSR/

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Technology and Hospitality for God's Workmen
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Re: Banshee for Win32
country flaguser name
United States
2007-03-12 10:51:33
At 07:21 AM 3/12/2007, Igor Guerrero wrote:
><http://banshee-project.org/GSoC2007>
;http://banshee-project.org/GSoC2007
>
>In this page you can read all the work that have to be
done for having a 
>complete port to Windows. I think that the big
interesting problem is that 
>Banshee uses HAL and in Windows there is no HAL,


>another problem is the media engine because Gstreamer or
Helix don't have 
>a build(or I'm wrong) for Windows

Just want to point out that Helix engine does build on
Windows. In fact, 
Windows is the main platform for Helix Client.

You can find more information here:
ht
tps://helix-client.helixcommunity.org/build.html

Or send email to helix-client-devhelixcommunity.org for more
information.


-- 
Daniel Yek

>so we have build one. We already don't know if the
Gstreamer backend 
>actually works if we have a functional Gstremer running
on that platform 
>that is something that a student(me?) have to hack.
>
><http://abock.o
rg/2007/02/21/banshee-on-windows/>http://abock.org/2007/0
2/21/banshee-on-windows/
>
>This is the entry of Aaron blog where banshee run in
Windows, but is not 
>fully functional.

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Re: Banshee for Win32
country flaguser name
United States
2007-03-12 11:34:11
Right, the media engine is the very easy part for two
reasons:

a) Windows provides a few engines to hook into (WMP and
DirectX from
what I hear), and implementing this support for Banshee is
pretty
trivial.

b) GStreamer should work just fine under Windows, also from
what I hear,
so it's probably just a matter of making sure libbanshee
compiles under
Windows. I don't think there are any platform specific
things in
libbanshee.

Hardware support is what will need the most work, and will
require lots
of Windows-specific knowledge.

--Aaron

On Mon, 2007-03-12 at 08:21 -0600, Igor Guerrero wrote:
> http://banshee-pr
oject.org/GSoC2007
> 
> In this page you can read all the work that have to be
done for having
> a complete port to Windows. I think that the big
interesting problem
> is that Banshee uses HAL and in Windows there is no
HAL, another
> problem is the media engine because Gstreamer or Helix
don't have a
> build(or I'm wrong) for Windows so we have build one.
We already don't
> know if the Gstreamer backend actually works if we have
a functional
> Gstremer running on that platform that is something
that a
> student(me?) have to hack. 
> 
> http:
//abock.org/2007/02/21/banshee-on-windows/
> 
> This is the entry of Aaron blog where banshee run in
Windows, but is
> not fully functional.
> 
> On 3/12/07, Josiah Ritchie <josiah.ritchiegmail.com> wrote:
>         On 3/9/07, Daniel Morgan <monodanmorgyahoo.com> wrote:
>         > Someone blogged about getting Banshee
running on
>         > Win32?
>         >
>         > What does one need to get it working on
Win32? 
>         
>         >From what little I know, an interface would
be needed. Then
>         it could
>         probably use the Helix backend (right?).
Anything else?
>         
>         JSR/
>         
>         --
>         Our Mission
>         Technology and Hospitality for God's Workmen 
>         http://missions.ritc
hietribe.net
>        
_______________________________________________
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>         h
ttp://mail.gnome.org/mailman/listinfo/banshee-list
> 
> 
> 
> -- 
> :::lxuser 391715:::
> http://igordevlog.blo
gspot.com/ 
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Re: Banshee for Win32
user name
2007-03-12 11:37:07
also the media engine I did based on the newer libvlc api should work (http://mail.gnome.org/archives/banshee-list/2007-January/msg00049.html )
the engine needs to be updated though to reflect the latest changes to libvlc-sharp
http://code.google.com/p/libvlc-sharp/

tjfontaine


On 3/12/07, Aaron Bockover < abockovernovell.com">abockovernovell.com> wrote:
Right, the media engine is the very easy part for two reasons:

a) Windows provides a few engines to hook into (WMP and DirectX from
what I hear), and implementing this support for Banshee is pretty
trivial.

b) GStreamer should work just fine under Windows, also from what I hear,
so it's probably just a matter of making sure libbanshee compiles under
Windows. I don't think there are any platform specific things in
libbanshee.

Hardware support is what will need the most work, and will require lots
of Windows-specific knowledge.

--Aaron

On Mon, 2007-03-12 at 08:21 -0600, Igor Guerrero wrote:
>; http://banshee-project.org/GSoC2007
>
> In this page you can read all the work that have to be done for having
>; a complete port to Windows. I think that the big interesting problem
&gt; is that Banshee uses HAL and in Windows there is no HAL, another
> problem is the media engine because Gstreamer or Helix don't have a
> build(or I'm wrong) for Windows so we have build one. We already don't
> know if the Gstreamer backend actually works if we have a functional
> Gstremer running on that platform that is something that a
> student(me?) have to hack.
>
> http://abock.org/2007/02/21/banshee-on-windows/
>;
> This is the entry of Aaron blog where banshee run in Windows, but is
> not fully functional.
>
> On 3/12/07, Josiah Ritchie < josiah.ritchiegmail.com">josiah.ritchiegmail.com > wrote:
>; &nbsp; &nbsp; &nbsp; &nbsp; On 3/9/07, Daniel Morgan < monodanmorgyahoo.com">monodanmorgyahoo.com> wrote:
>; &nbsp; &nbsp; &nbsp; &nbsp; > Someone blogged about getting Banshee running on
>&nbsp; &nbsp; &nbsp;   ; > Win32?
&gt; &nbsp; &nbsp;   ;  >
>&nbsp;   ; &nbsp; &nbsp; > What does one need to get it working on Win32?
>;
; &nbsp; &nbsp; &nbsp;  >From what little I know, an interface would be needed. Then
>&nbsp;   ; &nbsp; &nbsp; it could
>  ; &nbsp; &nbsp; &nbsp; probably use the Helix backend (right?). Anything else?
&gt;
>&nbsp; &nbsp; &nbsp; &nbsp;  JSR/
>
> &nbsp;   ; &nbsp;  --
>&nbsp; &nbsp; &nbsp;   ; Our Mission
&gt; &nbsp; &nbsp; &nbsp;   Technology and Hospitality for God's Workmen
&gt; &nbsp; &nbsp; &nbsp;   http://missions.ritchietribe.net
>&nbsp; &nbsp; &nbsp;   ; _______________________________________________
>&nbsp; &nbsp;   ; &nbsp; Banshee-list mailing list
>&nbsp;   ; &nbsp; &nbsp; Banshee-listgnome.org">Banshee-listgnome.org
  ; &nbsp; &nbsp;  http://mail.gnome.org/mailman/listinfo/banshee-list
>
>
>
> --
> :::lxuser 391715:::
> http://igordevlog.blogspot.com/
> _______________________________________________
> Banshee-list mailing list
> Banshee-listgnome.org">Banshee-listgnome.org
> http://mail.gnome.org/mailman/listinfo/banshee-list

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Re: Banshee for Win32
country flaguser name
United States
2007-03-12 12:59:56
Hey Daniel,

By no means would Helix be left out on Windows, but our
exact Linux
+Helix solution is not portable as it is an out-of-process
DBus server,
necessary because Helix does not run on 64 bit platforms as
a native 64
bit binary. Thus we have a 64 bit Banshee communicating with
a 32 bit
helix-dbus-server (which links against Helix), both running
on a 64 bit
system.

The Windows version of the Helix engine should just wrap the
necessary
calls in hxclientkit or probably even lower in the stack in
COM levels,
so would probably be much simpler than our Linux use of
Helix.

The GStreamer stuff should just run "out of the
box" if libbanshee
(which has our GStreamer stuff in it) builds, as I expect it
should, as
I don't recall any platform specific stuff in there. This is
why I think
it'd be easier to start here with the port because it's
probably the
fastest part to get working so efforts can focus on the much
more
complex issue of hardware interop. Interfacing with playback
engines,
regardless of flavor, is the simple part 

--Aaron


On Mon, 2007-03-12 at 08:51 -0700, Daniel Yek wrote:
> At 07:21 AM 3/12/2007, Igor Guerrero wrote:
> ><http://banshee-project.org/GSoC2007>
;http://banshee-project.org/GSoC2007
> >
> >In this page you can read all the work that have to
be done for having a 
> >complete port to Windows. I think that the big
interesting problem is that 
> >Banshee uses HAL and in Windows there is no HAL,
> 
> 
> >another problem is the media engine because
Gstreamer or Helix don't have 
> >a build(or I'm wrong) for Windows
> 
> Just want to point out that Helix engine does build on
Windows. In fact, 
> Windows is the main platform for Helix Client.
> 
> You can find more information here:
> ht
tps://helix-client.helixcommunity.org/build.html
> 
> Or send email to helix-client-devhelixcommunity.org for more
information.
> 
> 

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