> on Mon Oct 15 2007, Bill Hoffman
<bill.hoffman-AT-kitware.com> wrote:
>
>>> into the system. My question is, do we really
need to be able to
>>> specify arbitrary combinations of tools on the
bjam/cmake command
>>> line, or is it enough to configure the
combinations we're interested
>>> in, each using its own build tree?
Hi,
I'm a bit of a lurker on this list...I've been using
Boost.Build on and
off for a few years now for a couple of projects on which I
work. I
thought I'd chime in on my particular use case since it
applies here.
I have software which needs to be built differently
depending on the
environment in which it will run. Some variants (all
Linux/gcc):
- an executable that runs on a 32-bit platform with some OS
version
- an executable that runs on a 64-bit platform as a fully
64-bit program
with a different OS version
- an executable that runs on a 64-bit platform as a 32-bit
program with
yet another OS version
- a shared library that gets linked into another program
that runs in
any of the above configurations
- many of the above have different compile options,
includes, etc.
The reason for the many versions is that my code needs to
compile on and
run in a heterogeneous lab environment with many different
machines.
The different OS versions on Linux implies (for me)
different libc
versions, which means I need to use different versions of
gcc. I have
found the ability to make any or all of these variants
simply using the
command line an indispensable feature.
Also, though it's slightly outside this particular
discussion, I'd like
to add that my experience with Boost.Build resonates with
the
perceptions mentioned on this list before:
1) The documentation needs work (thought I have seen
incredible
improvements in it since I first started....bravo!)
2) It is too hard to extend the system (or more precisely I
guess, there
is too large a learning curve). I found myself taking _way_
too long
trying to customize the code to do something I thought would
be somewhat
trivial once I got the basics down...it wasn't. I was
digging in the
guts of the Boost.Build trying to figure out what I needed
to do, which
is never fun.
Anyway, I hope these comments from this casual user helps.
Jordan
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