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Thread: Unity Call Handler ?




Unity Call Handler ?
user name
2006-10-30 18:51:35
That's a limitation of the Unity AA functionality.  I don't
recall if  
an internet subscriber has call transfer options but if it
does that  
will save you the license.

-Ryan

On Oct 30, 2006, at 1:26 PM, Tech Guy wrote:

Got a request today to set something up that i thought would
be easy  
and simple.  For the most part it is but I am must be
missing a piece  
in setting up a call handler.

Basically a department head wants things setup so that
outside techs  
can call into one number, choose a group within the
department, and  
then get ahold of someone.

My thoughts were I would have one DID hit a call handler,
play  
message and accept user input.  Say press 1 and hit hunt
pilot xxxx,  
press 2 and hit hunt pilot yyyy you know.

Its all pretty easy and straight forward, BUT... when
setting up the  
call handler and the input, you have to select a subscriber
it  
seems.  There are other options like directory handler, and
interview  
handler and so on.. but nothing that just lets you hit a
ext. on  
callmanager without have to setup a voicemail box for that
extension  
is there?  Thats my question.

I would prefer to not have to waste a unity license to
simply have a  
callhandler redirect caller input to a line but unless I am
missing  
something that is what I will have to do.

Any thoughts or suggestions?
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