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List Info
Thread: Re: FW: Broadcast voicemail
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| Re: FW: Broadcast voicemail |
  United States |
2008-03-26 16:02:33 |
Tim, by 'this' do you mean a way to have a DN you can call
into and just
leave a broadcast message? As I mentioned, there isn't a way
to do that,
for broadcast messages, you have to use the broadcast
message
administrator, either over the phone or there is a GUI based
tool. It's
not too hard over the phone, but you do have to go through a
few menus, etc.
To answer Ed's questions, a resync is going to be handled a
bit
differently and generally takes longer. In the case of a
PDL, just like
any other message you get, for each user, Exchange tells
Unity 'hey,
this guy just got a new message', so Unity then dials out
the MWI. In
the case of a resync, though, for each mailbox, Unity is
going to query
for any unread voicemails in your inbox, which usually takes
a little
longer, and then it dials out the MWI. The speed of both,
though, is
going to depend on exchange. The actual dialout process, at
least for
skinny is really fast, fractions of a second.
For throttling MWI on a PDL, you can enable that from the
PDL Builder
tool. Basically, it's just a configurable delay between each
MWI dialout
for any messages to that PDL (as opposed to dialing them all
out as fast
as possible). Full disclosure - I haven't actually used this
particular
feature, only read about it, so results could be otherwise
-------- Original Message --------
From: "Tim Reimers" <treimers ashevillenc.gov>
To: "Cisco Voice" <cisco-voip puck.nether.net>
Subject: [cisco-voip] FW: Broadcast voicemail
Date: 3/26/2008 4:30 PM
>
>
>
> Does anyone have a URL for instructions on configuring
a broadcast
> message like that?
>
> I see discussion of pros/cons so far, but no one
actually posting about
> how to set it up...
>
> which was what Kevin was asking for...(and I'm
interested in too)
>
------------------------------------------------------------
------------
> *From
cisco-voip-bounces puck.nether.net
> [mailto:cisco-voip-bounces puck.nether.net] *On Behalf
Of *Ed Leatherman
> *Sent Wednesday,
March 26, 2008 4:14 PM
> *To Pat Hayes
> *Cc Cisco
Voice
> *Subject Re:
[cisco-voip] Broadcast voicemail
>
> Never heard of MWI throttling, I'll look it up. Last
time we did a big
> mailing to all subscribers I just posted it in the
evening the day
> before, I was concerned that all the MWI requests would
start delaying
> other MWI operations, which our users seem to be very
sensitive to. But
> then when they came the next day the voicemail system
got slammed with
> higher than normal traffic. some sort of throttling
might help.
>
> You're right, I was thinking of re-synch actually. Does
Unity treat the
> re-synch operation seperately than if it just had like
1500 lights to
> turn on though?
>
> On Wed, Mar 26, 2008 at 1:47 PM, Pat Hayes
<pat-cv wcyv.com
> <mailto:pat-cv wcyv.com>> wrote:
>
> Note that for broadcast messages, there isn't a way
to just call a DN
> and leave a message and have it broadcast out, as
the original poster
> mentioned. To do that, you'll need to stick with
PDLs. To do that, you
> can setup a dummy phone to CFA to Unity, then
create a callhandler with
> that same extension. Give it whatever greeting you
want and then set the
> 'after greeting action' to 'take message' and set
the 'message
> recipient' to be the PDL.
>
> 2 hours sounds like an awful long time to activate
all your MWIs, are
> you sure you're not thinking of a resync? In either
case, just wanted to
> point out that, if you're worried about everyone
calling in at the same
> time, you can enable MWI throttling, so that they
don't all go out
> at once.
>
>
> --
> Ed Leatherman
> Senior Voice Engineer
> West Virginia University
> Telecommunications and Network Operations
>
>
>
------------------------------------------------------------
------------
>
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> cisco-voip mailing list
> cisco-voip puck.nether.net
> h
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| Re: FW: Broadcast voicemail |

|
2008-03-27 07:51:39 |
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Thanks for clearing that up Pat. Resync takes a very long time for us, when i watch the port activity it seems like it moves at a snails pace and only ever uses 1 or 2 ports for MWI even though I several more setup for that purpose. I guess I need to look at the exchange side, I always thought it was Unity being slow or something.
On Wed, Mar 26, 2008 at 5:02 PM, Pat Hayes < pat-cv  wcyv.com"> pat-cv wcyv.com> wrote:
Tim, by 'this' do you mean a way to have a DN you can call into and just
leave a broadcast message? As I mentioned, there isn't a way to do that,
for broadcast messages, you have to use the broadcast message
administrator, either over the phone or there is a GUI based tool. It's
not too hard over the phone, but you do have to go through a few menus, etc.
To answer Ed's questions, a resync is going to be handled a bit
differently and generally takes longer. In the case of a PDL, just like
any other message you get, for each user, Exchange tells Unity 'hey,
this guy just got a new message9;, so Unity then dials out the MWI. In
the case of a resync, though, for each mailbox, Unity is going to query
for any unread voicemails in your inbox, which usually takes a little
longer, and then it dials out the MWI. The speed of both, though, is
going to depend on exchange. The actual dialout process, at least for
skinny is really fast, fractions of a second.
For throttling MWI on a PDL, you can enable that from the PDL Builder
tool. Basically, it's just a configurable delay between each MWI dialout
for any messages to that PDL (as opposed to dialing them all out as fast
as possible). Full disclosure - I haven't actually used this particular
feature, only read about it, so results could be otherwise 
-- Ed Leatherman Senior Voice Engineer West Virginia University Telecommunications and Network Operations
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