Hi all,
Ok folks, here's how it is.
The windows-api project will, from now on, consist of two
parts.
The first part is "win32-api". This is a
replacement for 'Win32API'.
This is a refactored version of the Win32API that currently
ships with
Ruby's stdlib. It is a C extension.
Changes include:
* Name change - it's now "win32/api" instead of
"Win32API".
* It's now under the "Win32" namespace/module.
* Refactored to use the Ruby 1.8 allocation scheme.
* Changed the order of the arguments - the DLL has been
moved from first
to last, and now defaults to 'kernel32'. The prototype and
return type
also have default values.
* There are now (sane) methods for obtaining instance
variable
information, such as prototype, return type, etc.
The second part is the pure Ruby part of the windows-api
library. This
is still a wrapper, but uses our own "win32-api"
library instead of
Ruby's "Win32API". For the 0.2.0 release the
changes were actually
relatively minor.
The upside of releasing our own version of win32-api is that
we ensure
that it will still exist once Ruby 2.0 is release. In
addition, we can
tweak it to suit our needs as we see fit. Specifically, this
means we
can add Park's callback interface.
In practice, this means that end users will always use our
version of
windows-api, but we can modify the underlying C code as we
see fit.
Please, checkout the latest windows-api from CVS and see
what you think.
Regards,
Dan
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