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List Info
Thread: questions about realchallenge
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| questions about realchallenge |

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2006-06-10 12:25:09 |
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Thanks,
Rishi.
At 05:04 AM 6/10/2006, wang danqi wrote:
Hi all
I know that the helix server will authenticate player
by RealChallenge2. The question is that will the player also authenticate
the server by RealChallenge3?
Thanks.
Danqi Wang
On 6/10/06, wang danqi
<gmail.com">beyondwdq gmail.com>
wrote:
- Hello
- Thanks for Henry's response.
- I have checked out the Helix source codes,
but I can't find the directory protocol_dist. Which target should I
select when using the Helix building system?
- I'm looking for the lib which handles the
server-side RealChallenge, but only I can get are some interfaces. Could
some one help me out?
-
-
- On 6/10/06, Henry Ping
<real.com">ping
real.com> wrote:
- Hi, Danqi
-
- Please always include apporiate HC alias
in order to better help you.
-
- rdtclntlib.lib is located at
protocol_dist\rtsp\rdtclntlib.lib. If you want to see the source, then
you have to sign the Attachment G which give you the rights to access
restricted code.
-
- On the other hand, rdtclntlib.lib
handles only the client-side RealChallenge, it appears you're interested
the server-side, there is different lib for that and the server folks can
help you on this.
-
- -->Henry
- From: wang danqi
[gmail.com" eudora="autourl">
mailto:beyondwdq
gmail.com]
- Sent: Friday, June 09, 2006 5:37 AM
- To: real.com">ping
real.com
- Subject: questions about realchallenge
-
- Hi Herry
- Now I am reading the source code of Helix server.
In file server/protocol/rtsp/Rtspserv.cpp, the method
RTSPServerProtocol::Session::handleChallengeResponse() invokes
MidBoxChallenge::response1() and response2()
- to generate the server challenge response. But the implementation of
these two methods are not found in the Helix source code. I googled a bit
and found a message posted by you in the archives of a helix dev:
-
RealChallenge is the mechanism used to authenticate the connection
between
-
RealServer and RealPlayer via RDT(Real Data Transport).
-
RDT is RealNetwork's proprietary protocol and is released to the HC.org
in
-
binary format(i.e. rdtclntlib.lib). There are methods(in
protocol/rtsp/pub)
-
exposed by these binaries to handle the RealChallenge's
negotiation. To
-
access its source, you are required to sign Attachment G in Helix's
license
-
agreement.
-
- I think I have got the interfaces that you metioned above, but how
can I get the protocol libs? Could you please help me about this
prolem?
- My appreciations.
-
- Danqi Wang
-
-
_______________________________________________
Protocol-dev mailing list
Protocol-dev helixcommunity.org
http://lists.helixcommunity.org/mailman/listinfo/protocol-dev
Rishi Mathew
Software Development Engineer
Helix Community
Real
Networks, Inc.
rmathew real.com
http://www.helixcommunity.org
http://www.realnetworks.com/products/support/devsupport.html
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