> i created 3 surfaces. first one is primary surface that
use for still images
> or background. the second surface (icon_text_surface)
is used for displaying
> icon and text. third surface(cursor_surafce) display
cursor image.
Why you dont want to use DirectFB's cursor ?
IDirectFBDisplayLayer::SetCursorShape()
You should use one of pixel formats with support of alpha
channel -
e.g ARGB, ARGB4444, ARGB15555 and so on
--
Best Regards
Nikita Egorov
NikeGo gmail.com
NikeGo varma-el.com
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