"Director - Shockwave - and Flash Game Production" list archive


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Is Director the right choice for time sensitive game2006-03-31 16:46:210 
Is Director the right choice for time sensitive game2006-03-31 16:45:430 
Is Director the right choice for time sensitive game2006-03-31 16:35:181 
Is Director the right choice for time sensitive game2006-03-31 16:19:254 
Is Director the right choice for time sensitive game2006-03-31 16:16:301 
enterframe/exitframe WAS Is Director the right choice for time2006-03-31 13:39:242 
Is Director the right choice for time sensitive game2006-03-31 13:00:060 
Is Director the right choice for time sensitive game2006-03-31 11:39:470 
Textures fuzzy on mac2006-03-31 09:59:080 
Textures fuzzy on mac2006-03-31 09:59:080 
Textures fuzzy on mac2006-03-31 09:59:080 
Is Director the right choice for time sensitive game2006-03-31 09:14:290 
Is Director the right choice for time sensitive game2006-03-31 08:30:590 
Is Director the right choice for time sensitive game2006-03-31 08:30:343 
Is Director the right choice for time sensitive game2006-03-31 08:20:560 
Textures fuzzy on mac2006-03-31 07:56:260 
Textures fuzzy on mac2006-03-31 00:25:102 
Textures fuzzy on mac2006-03-30 22:00:080 
Textures fuzzy on mac2006-03-30 20:45:530 
Textures fuzzy on mac2006-03-30 20:07:390 
XPost - Shockwave 3D Game Level Design competition deadline in 3 or so weeks2006-03-30 18:09:400 
Textures fuzzy on mac2006-03-30 15:03:471 
What's the windows call when minimizing a projector?2006-03-30 14:59:390 
What's the windows call when minimizing a projector?2006-03-30 14:28:270 
What's the windows call when minimizing a projector?2006-03-30 14:09:448 
flash version of duplicate()?2006-03-30 11:26:520 
Textures fuzzy on mac2006-03-30 09:47:430 
flash version of duplicate()?2006-03-30 09:29:041 
ActiveX not supported....2006-03-30 09:23:000 
Textures fuzzy on mac2006-03-30 09:21:320 
ActiveX not supported....2006-03-30 09:00:200 
Textures fuzzy on mac2006-03-30 08:57:490 
What's the windows call when minimizing a projector?2006-03-29 21:26:180 
dirGames-L Digest, Vol 34, Issue 382006-03-29 14:45:000 
dirGames-L Digest, Vol 34, Issue 382006-03-29 06:54:131 
vlist error / is3dmember error code2006-03-29 02:07:450 
Racing game second approach2006-03-28 22:27:572 
The menagerie - was - Re: Racing game second approach2006-03-28 16:42:060 
Racing game second approach2006-03-28 10:01:300 
Making a list of deliverables...2006-03-27 21:15:381 
Racing game second approach2006-03-27 16:08:111 
Barebones demo of problem - from: Preventingspecular affecting a shader on a mod2006-03-27 15:36:250 
The menagerie - was - Re: Racing game second approach2006-03-27 15:19:240 
Racing game second approach2006-03-27 14:39:550 
Racing game second approach2006-03-27 14:27:510 
Barebones demo of problem - from: Preventing specular affecting a shader on a mo2006-03-27 11:03:140 
Barebones demo of problem - from: Preventing specular affecting a shader on a mo2006-03-27 11:03:140 
Barebones demo of problem - from: Preventingspecular affecting a shader on a mod2006-03-27 07:47:110 
Racing game second approach2006-03-27 07:16:270 
Torque Game Engine in Firefox and IE2006-03-27 07:00:440 
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