> I know I've flogged this horse before ...
Flog away.
> I would like to chime in and as for a sprite-like 2D
API for SW3D
> planes
'Tis already a logged feature request!
> And maybe some proper additive blending in 3d for all
machines?
> and the possibillity to place a 2d sprite in front of a
3d
> direct to stage sprite?
So your request is for us to have the property return a TRUE
value yet
in reality you don't want it to be true? The point is that
DTS sprites
aren't composited with the stage and thus don't layer with
other sprites
netting a performance gain. Once you say "I want DTS
sprites that do
layer with other sprites (composite with the stage)"
you've just asked
for a non-DTS sprite! Pardon the confusion but this request
comes up
often and I never get it. You either want DTS or you don't.
If you want
sprites to appear in front of your 3D world then go to
non-DTS as by
definition that's why non-DTS is there for you.
> When would this version 11 be scheduled for launch Tom
First off, I have never mentioned version 11 in specific,
others have, I
don't want people getting the idea I've been out here saying
we're about
to release anything or that I'm talking in specific about a
particular
coming version. We're just talking out loud about things as
the chatter
about the IGF contest seems to have come to an end. Second,
I can't say
anything about if/how/when/where nor for how much!
Cheers,
Tom Higgins | Product Manager | Director & the Shockwave
Player
Adobe Systems Incorporated
http://weblog
s.macromedia.com/thiggins/
...
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