Duck,
If you import the univers font, the one highlited in your
jpg url, doesn't a
variation of styles (plain, italic, oblique- just guessing
here) appears in
the following combobox?
Jorge Rego
----- Original Message -----
From: "Duck" <duck robotduck.com>
To: "Director - Shockwave - and Flash Game
Production"
<dirgames-l nuttybar.drama.uga.edu>
Sent: Wednesday, December 21, 2005 9:21 PM
Subject: [dirGames-L] ttf font not appearing in import
dialogue
> Hi Guys,
>
> I have about 30 different ttf font files, supplied by a
client, which are
> all versions of the "univers" font.
>
> They have specifically informed me to use "univers
65 bold oblique",
> however when I go to 'insert media element' ->
'font', the drop down menu
> contains some but not all of the 'univers' fonts - and
the specific font I
> need is one of those that doesn't show.
>
> Perhaps this is because the "univers 65 bold
oblique" variation is somehow
> part of the font listed simply as 'univers' in the
import box?.. Does '65'
> mean that it's a bitmap version of the font at 65
pixels high?.. I don't
> know. If anyone can shed any light on this it would be
greatly
> appreciated.
>
> And in case it gives any clues, I've uploaded a
snapshot image which shows
> all the fonts, and next to it the ones that appear in
the import dialogue,
> here:
>
> http://
www.robotduck.com/misc/fontproblem.jpg
>
>
>
> - Ben
>
>
> _______________________
> duck_at_robotduck.com
> www.robotduck.com
>
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>
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