Hello to everyone - I'm really bored after being here for
hours trying to make
this work with no solution coming! I'm trying to maximize
a projector to cover the
full screen of the user, for that I'm using:
(the stage).rect = the desktopRectList[1]
I don't want the complete game to be resized to fill the
stage rect, what I want
is the game to be centered now on the stage. Because after
changing the stage.rect
my game appears on a corner. So I'm executing this code to
try to accomplish it:
k1 = (the stage).rect.width
p1 = the stage.drawrect.width
marginH = (k1-p1)*0.5
k2 = (the stage).rect.height
p2 = the stage.drawrect.height
marginV = (k2-p2)*0.5
x = (the stage).rect[1]
y = (the stage).rect[2]
(the stage).drawRect = + rect(marginH+x, marginV+y,
(k1-marginH)+x, (k2-marginV)+y)
I thought that would work (maybe I'm not really
understanding something here), but it's not. I'm using 4
different movies, the problem seems to appears when I
got from one movie to another. Then my recently loaded
movie appears somewhat out of screen.
I hope that some of you can help me or maybe share some
code for making what I need possible.
Thank you, bye!
Minyer
---------------------------------
Yahoo! for Good - Make a difference this year.
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