Hi! it's me again
I'm wishing to know which things should one protect in the
case of
projectors, I'm rather newbie to the projectors world, I
never used them
before.
Here's what I did until now:
I'm checking for files whose name contains .INI and in
case of finding
one, I call QUIT
The same for filenames containing the words, patch, crack,
serial, keygen
In case I find too much .EXE files I also quit the
projector.
The projector is a stub projector. On preparemovie the
projector does the
checkings that I listed above and also does this:
the actorlist = []
the debugplaybackenabled = False
clearglobals
After that it just does go to movie game.dcr
I'm using 5 different .DCR files in my game. Should I use
.dcr instead? I don't
know what the difference is, and which one I should use in
this case.
I'm using a global variable containing a reference to an
object. This object
has all the information needed to comunicate things among
the different DCR
movies. (The ranking, the license key manager, etc).
I hope to hear some good ideas and critics to what I
commented that I'm using as security.
Thanks, bye!
Minyer
---------------------------------
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