Tomas,
Nice environment, monster animations and the whole
atmosphere of the
game.
And a very addicted game. I like the simplicity of the
gameplay.
Although one suggestion (mentioned earlier) could add more
control to
the game.
Make it interactive how high you throw the skull. The higher
you throw
the harder you'll hit it (if you hit it ofcource .
Implementation suggestion:
Click on monster: start throw-event
Hold mouseDown : power increases (perhaps you see the arm
with skull
slowly turning backwards)
release button : throw!!!
Click again (at the right moment!) to hit it!
Good luck and regards,
Ron
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