> I tried simply go the framing to the lastFrame, and
also
> sprite recording through the whole movie, but both seem
to
> trigger scripts in those frames, which naturally causes
all
> sorts of horrific things to happen.
At runtime that's going to happen. I think you're in pretty
rough territory
here and it'd be a very serious hack to solve. Do you have
no access to the
movies? I'd have thought just adding a sprite channel might
be the simplest
solution...
Here's an idea: open the movie as an LDM with scripts
disabled. Then scrub
through it with go frame. I'm pretty sure you can even open
movies
recursively, so you could open it inside itself.
Danny
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