Hello Lingo-folks,
when I use a TextInput-component (Flash-component) and I
want to set the
font used in this component, how can I do it?
When trying
sprite("MyTextInput").setStyle("fontFamily
", "Arial")
I only get told that "setStyle" is not a
property of that sprite. The
same result I get with the following version I also have
tried:
sprite("MyTextInput").text.setStyle("fontF
amily", "Arial")
sprite("MyTextInput").member.setStyle("fon
tFamily", "Arial")
sprite("MyTextInput").member.text.setStyle(&quo
t;fontFamily", "Arial")
The Dox simply say "use the Style...", the web
only tells me to apply
"setStyle" on the sprite-ref...
So, how do you set the font used in your textInputs?
Best regards,
Roman.
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