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Thread: ..- -. .. - -.--




..- -. .. - -.--
user name
2007-01-30 09:19:21
Look Remus, a three headed monkey over there!


For the others:

Hi,

unity 1.6.1 has been released today. What's new: http://unity3d.com/ 
whatsnew-1.6.html


Regards,

taumel
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shockwave on new Macs and Vista?
user name
2007-01-30 12:19:23
We are currently developing some large projects with
Director but found out the shockwave does not work on the
new Macs (Win/Tel).

So mac no longer supports shockwave?

Also does it run on Vista?

What is the deal?

 
---------------------------------
Be a PS3 game guru.
Get your game face on with the latest PS3 news and previews
at Yahoo! Games.
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Re: ..- -. .. - -.--
user name
2007-02-01 00:06:27
Where's the 2d sprite engine. Useless!

On 1/30/07, taumel <taumelmarune.de> wrote:
>
> Look Remus, a three headed monkey over there!
>
>
> For the others:
>
> Hi,
>
> unity 1.6.1 has been released today. What's new: http://unity3d.com/
> whatsnew-1.6.html
>
>
> Regards,
>
> taumel
> _______________________________________________
> dirGames-L mailing list  -  dirGames-Lnuttybar.drama.uga.edu
> http://nuttybar.drama.uga.edu/mailman/listinfo/dirgames
-l
>



-- 
Stanton Steward (stosh)
Mob of Angry Peasants
http://feed.soffish.com
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Re: ..- -. .. - -.--
user name
2007-02-01 02:16:19
> Where's the 2d sprite engine. Useless!

You mean a 2D lib for the 3D engine or do you mean a cpu
pixel driven  
engine? Second wouldn't make much sense for a 3D engine, the
first  
actually would be nice to have to 2D projects, beside of the
slow  
mess director is able to. As there is a orthogonal camera
mode you  
can do this to a certain degree already on your own but
you'll have  
to get your hands a dirty in order to get proper
"pixel"-like exact  
collisions and stuff like that.


Regards,

taumel


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