Lutz provided the following Shockwave demo URL:
http://kisd.de/~l
utz/3dtest/q3dm18/
Using the FBX model files Lutz also provided, Joachim (our
CTO and lead
programmer, he occasionally follows dir3d-l and dirGames-l
chatter via
the archives online, including these last few days of
discussion) banged
out this demo late last night:
http://unity3d.com/joe
/q3_map/
So now we have essentially comparable demo files (although
in Lutz's
demo version there's a bit more UI although I don't know how
much that
will affect things as there's not much going on in the UI),
worth noting
is that the Unity version is only 714Kb compared to 1.4Mb
for the
Shockwave demo, although again I wonder about that UI and
what other
assets the Shockwave demo has in it. But no matter, if folks
here want
to test these side-by-side then now it seems they can. (FYI:
notice the
use of Unity's built-in mouse locking feature too )
On my side here's what I tested and the performance numbers
obtained:
PPC-based Ti Book (1.5Ghz) with a Radeon 9700
Safari : Shockwave demo : 7-13fps
Safari : Unity demo : 60-100fps
IBM ThinkPad T42 with a Mobility Radeon 9600
Firefox : Shockwave demo : 50-60fps
Firefox : Unity demo : 40-60fps
Compaq Presario R3000 with a Mobility Radeon 9000
IE : Shockwave demo : 40-60fps
Firefox : Shockwave demo : 30-50fps
IE : Unity demo : 30-60fps
Firefox : Unity demo : 30-60fps
In all of the above cases the performance seems at least
roughly
equivalent with the exception of the lowest end machine
tested, in that
case the performance numbers for the Unity demo were quite a
bit higher.
I of course also tested on my new MacBook Pro and had great
numbers for
the Unity demo but didn't see that as a far comparison for
Shockwave as
it would be running under Rosetta emulation as opposed to
natively, so I
didn't even bother getting those figures just yet.
So there you go Lutz, compare away! If anyone out there
bothers testing
on their machine and feels like sharing their results then
great (I'm
keen on hearing lower-spec machine test results), if not
then I'll leave
it for Lutz and Colin to discuss further.
Cheers,
Tom Higgins - Product Evangelist
http://www.unity3d.com
blog: http://unity3d.com/blog
s/tom/
im: Otee Tom (aim)
_______________________________________________
dirGames-L mailing list - dirGames-L nuttybar.drama.uga.edu
http://nuttybar.drama.uga.edu/mailman/listinfo/dirgames
-l
|