ok... so we have to use 2 models and copy one's texcoordlist
by hand...
Alexx <earthwormjim free.fr> a écrit :
> does anybody have a link or a pdf? or just knows the
good way to export a bi-textured channel with 2 texCoordList
?
>
afaik sw3d only supports 1 uv set per polygon
:/
bye
Alexx
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