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Thread: RE: Publishing 3d for vista, my first results.




RE: Publishing 3d for vista, my first results.
country flaguser name
United States
2007-03-22 19:54:36
> -----Original Message-----
> From: dirgames-l-bouncesnuttybar.drama.uga.edu 
> On Behalf Of Martin Pallett
>
> One question I have been asked is what happens to
someone who has 
> specifically set their preferences for OpenGL? Will
they be forced 
> into DirectX_7? 

Yes, the registry settings will override attempts to set the
renderer by
setting getRendererServices().renderer in Lingo, and will
override the
_movie.preferred3DRenderer.  If by "preferences"
you mean when the user
selects one of the five "3D Renderer" choices in
the Shockwave context menu,
then no, because they are actually the same thing. 
Selecting a renderer
option in the context menu updates those two registry keys
("renderer3dsetting" as soon as you click the
selection,
"renderer3dsettingperm" once the Shockwave applet
exits).

> Does OpenGL work on Vista if you set the registry keys
to use it?

Depends on the graphics card.  I had no luck getting OpenGL
working on a
Intel Extreme embedded GPU, but it didn't support Aero (no
PS 2.0), and
isn't a good candidate for this OS anyways.  But on several
other
nVidia-based GPUs, OpenGL worked, but with significantly
worse performance
than DirectX7, about half I think.  I'd expect that to
improve eventually.
Graphic drivers for Vista is still a work-in-progress,
especially when you
look at the rate ATI and nVidia releases beta builds.  BTW,
has anyone tried
SW3D on an ATI Vista machine?

-nick


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Re: Publishing 3d for vista, my first results.
country flaguser name
Germany
2007-03-23 04:15:11
>   BTW, has anyone tried
> SW3D on an ATI Vista machine?
>
> -nick
>
>   

That's what i thought too... the fix with the registry is ok
as long as 
don't get the ati z-buffer bug.
if you are on vista with the ati-bug what to do ? quit maybe


greetz

jörg
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