At 10:57 AM +0200 3/30/06, Elia Morling wrote:
>http:
//www.pokervisualizer.com/mac/demo_mac.htm
The example you show isn't as bad in the real game. Most of
your
other text areas are chunky, which suggests you're using
#rgba8880 or
$rgba5551. Try #rgba4444 or #rgba8888. Always make sure the
image
that is being used is a power of 2. The size of the visible
text
doesn't have to be a power of 2, so long as its within an
image that
is power of 2.
It's often easiest to do a copypixels of the text into an
existing
image, then you don't have to fret about keeping the text
member a
power of 2.
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