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Thread: jumping into continuous media




jumping into continuous media
user name
2006-10-02 05:25:27
.. and here's a little of what i meant by
 >
 > are there any references for execution models/
 > computational aspects of Smil
 >
and declarative vs. computed:
for example, a continuous media plays in <par>
with a timed sequence of texts, as in subtitling;

should the player be smart enough to start playing
the media at the appropriate point when it is told
to jump to a particular point of the sequence?

or should i use for that purpose a <seq> of
<par>s,
instead of a <par> of <seq>s ?

Questions, questions,

Damjan B.

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jumping into continuous media
user name
2006-10-02 08:05:46
On 2-okt-2006, at 7:25, Damjan Bojadziev wrote:

> .. and here's a little of what i meant by
>>
>> are there any references for execution models/
>> computational aspects of Smil
>>
> and declarative vs. computed:
> for example, a continuous media plays in <par>
> with a timed sequence of texts, as in subtitling;
>
> should the player be smart enough to start playing
> the media at the appropriate point when it is told
> to jump to a particular point of the sequence?

Yes, according to the letter of the standard, it definitely
should.  
Ambulant does not implement that yet, though, but it is
pretty high  
on our agenda.

I think I remember that the Real Player gets this right,
--
Jack Jansen, <Jack.Jansencwi.nl>, http://www.cwi.nl/~jack
If I can't dance I don't want to be part of your revolution
-- Emma  
Goldman


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jumping into continuous media
user name
2006-10-02 09:22:53
Jack Jansen wrote:
>> continuous media plays in <par>
>> with a timed sequence of texts, as in subtitling;
>>
>> should the player be smart enough to start playing
>> the media at the appropriate point when it is told
>> to jump to a particular point of the sequence?
> Yes, definitely
good to know, and this too
> Real Player gets this right
i had some preliminary fights with Real already .. looking
forward to it 

Thanks,

Damjan B.

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