Hi everyone,
I'm trying to play an MJpeg stream from a network camera
(currently a Planet)
and I'm using this pipeline:
gnomevfssrc location=http://mycamera ! multipartdemux
autoscan=true !
jpegdec ! ffmpegcolorspace ! xvimagesink
It's working well, but the processor is too much used
(approx. 50% used) just
to decode this stream. I can't use that for my app.
I tried using the ffdec_mjpeg instead of the jpegdec, but I
only see the first
frame, and it freezes... Is that a bug in the ffdec_mjpeg?
If I try with the videotestsrc:
videotestsrc ! jpegenc ! ffdec_mjpeg ! ffmpegcolorspace !
xvimagesink
It works great, so I don't understand where the problem
is...?
Thanks,
--
------------------------
Raoul Hecky
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