Warren Togami wrote:
> Mike Miscevic wrote:
>> Hello Warren, Thomas,
>>
>> I gleaned your email/contacts in the spec file for
SDL-1.2.12-5,
>> fedora8. Hope this is the right place to send this
request, if not, my
>> apologies.
>>
>> Would you consider adding the attached patch which
permits CAPSLOCK
>> and NUMLOCK keys to behave like normal keys? SDL's
position I believe
>> is to reduce behavior of those keys as per their
cross-platform
>> desires. However, in many x86 video games it is
desirable (and by
>> default in certain cases) to use CAPSLOCK key like
any other. Native
>> linux (retail) game such as Enemy Territory: Quake
Wars and other
>> idsoftware technology based titles are such games.
>>
>> Other linux distros seem to apply the patch, or
similar. Mandriva
>> comes to mind. I noticed this when switching from
Mandriva to Fedora.
>>
>> Please find attached the patch for your
consideration.
>>
>> The patch, similar to Mandriva's patch (which I
believe came from
>> Debian?) checks (during an init-phase of SDL) for
the existance of env
>> SDL_DISABLE_LOCK_KEYS and if found enables
"normal" key behavior for
>> lock keys. So this is opt-in for changed behavior.
>>
>> Sincerely,
>> Mike Miscevic.
>>
>> --Mike
>>
>
> Let's see if our Games SIG agrees upon it.
>
> http://fedor
aproject.org/wiki/SIGs/Games
> http://www.redhat.com/mailman/listinfo/fedora-games-list
> CC'ing this to fedora-games-list. How do people feel
about this?
>
I can remember actually hacking around the completely ! #$
behavior of
the capslock key under SDL in one application which
specifically used
it, so this gets a +1 fro me (don't remember which app but
if this gets
merged I'll do a search for it to revert the hack).
Regards,
Hans
_______________________________________________
Fedora-games-list mailing list
Fedora-games-list redhat.com
http://www.redhat.com/mailman/listinfo/fedora-games-list
|