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Thread: flashlite 2.0 playing multiple sounds




flashlite 2.0 playing multiple sounds
country flaguser name
United States
2007-07-25 10:46:49

Hi

wondered if nayone could help. I am trying ot make an app that allows
people to play different sounds when they press the different numeric
keys. The issue i have is that ideally i would like these sounds to
layer. Now this kind of works...apart form a raher annoying delay that
seems to occur. Has anyone experienced this and come up wioth a
solution or this is purely down to the player itself and therefore a
showstopper?

regards

ade

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Re: Re: flashlite 2.0 playing multiple sounds
country flaguser name
United States
2007-07-25 13:41:39

thanks for the depressing news hayden:|  . Can u think of any possible work around the product i was going to pitch now becomes less tantalising without some kind of fix for this. any help would be great.

On 7/25/07, Hayden Porter < listsaviarts.com">listsaviarts.com> wrote:

This is seems to be a problem with the player itself. In my tests it
always plays Actionscript and graphical changes before sound, upon
button press.

Hayden

> wondered if nayone could help. I am trying ot make an app that allows
> people to play different sounds when they press the different numeric
> keys. The issue i have is that ideally i would like these sounds to
> layer. Now this kind of works...apart form a raher annoying delay that
> seems to occur. Has anyone experienced this and come up wioth a
> solution or this is purely down to the player itself and therefore a
> showstopper?
>
> regards
&gt;
> ade
>


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.

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Re: Re: flashlite 2.0 playing multiple sounds
country flaguser name
Germany
2007-07-25 14:05:03

I suspect commuters everywhere may be relieved that their fellow passengers won't be playing tunes on their mobiles on the way home..&nbsp;
 ;
----- Original Message -----
Sent: Wednesday, July 25, 2007 7:41 PM
Subject: Re: [FlashLite] Re: flashlite 2.0 playing multiple sounds

thanks for the depressing news hayden:|&nbsp; . Can u think of any possible work around the product i was going to pitch now becomes less tantalising without some kind of fix for this. any help would be great.

On 7/25/07, Hayden Porter < listsaviarts.com">listsaviarts.com> wrote:

This is seems to be a problem with the player itself. In my tests it
always plays Actionscript and graphical changes before sound, upon
button press.

Hayden

> wondered if nayone could help. I am trying ot make an app that allows
> people to play different sounds when they press the different numeric
> keys. The issue i have is that ideally i would like these sounds to
> layer. Now this kind of works...apart form a raher annoying delay that
> seems to occur. Has anyone experienced this and come up wioth a
> solution or this is purely down to the player itself and therefore a
> showstopper?
>
> regards
&gt;
> ade
>


__._,_.___
.

__,_._,___
Re: Re: flashlite 2.0 playing multiple sounds
country flaguser name
United States
2007-07-25 14:10:49

Dam it i thought htis could have been my doctor evil moment and released an annoying&nbsp;beast into the world;)

On 7/25/07, Paul Andrews < paulipauland.com">paulipauland.com> wrote:

I suspect commuters everywhere may be relieved that their fellow passengers won't be playing tunes on their mobiles on the way home..&nbsp;
 
----- Original Message -----
Sent: Wednesday, July 25, 2007 7:41 PM
Subject: Re: [FlashLite] Re: flashlite 2.0 playing multiple sounds

 
thanks for the depressing news hayden:|&nbsp; . Can u think of any possible work around the product i was going to pitch now becomes less tantalising without some kind of fix for this. any help would be great.

On 7/25/07, Hayden Porter < listsaviarts.com" target="_blank">listsaviarts.com > wrote:

This is seems to be a problem with the player itself. In my tests it
always plays Actionscript and graphical changes before sound, upon
button press.

Hayden

> wondered if nayone could help. I am trying ot make an app that allows
> people to play different sounds when they press the different numeric
> keys. The issue i have is that ideally i would like these sounds to
> layer. Now this kind of works...apart form a raher annoying delay that
> seems to occur. Has anyone experienced this and come up wioth a
> solution or this is purely down to the player itself and therefore a
> showstopper?
>
> regards
&gt;
> ade
>



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