Hi,
Problem is with the band width. I am
testing the application on 26 kbps. I am testing the application on the extreme
cases. In local flv playing and high speed connection, the application works
perfect. So I thought I will try to smooth the play back in these extreme
conditions with parallel buffering. Also sorry for the misunderstanding . I am
working on a development board and connection is broadband as in PC. If anybody
can help you, please give me your views.
Thanks,
Cyril K
Thankachan | e-con systems
| Chennai.
01C8849F.6AA71360" align="left" hspace="12" alt="cid:image001.gif
01C7D5E9.15549730" v="_x0000_s1027">e-con Systems, Chennai
awarded SILVER Level Partner Status, Microsoft Embedded Silver Partner with
MSWEPP
e-conSystems, acknowledged as Windows Embedded Silver Partner by Microsoft, is an ideal
product Development Partner offering services in Embedded Systems Domain. e-con
Specializes in 'Productizing Ideas" and work closely with customers for
realizing the concept into a successful product, starting from scratch
From: FlashLite
yahoogroups.com [mailto:FlashLite
yahoogroups.com] On Behalf Of Bill Perry
Sent: Tuesday, March 11, 2008 8:20
AM
To: FlashLite
yahoogroups.com
Subject: SPAM-MED: RE: [FlashLite]
You tube Streaming.
Jesse is correct – the video stream that you’re
requesting from YT is meant for desktop viewing. Additionally the size of
the video is much larger than the viewable area on your phone. Because
the actual video x/y size is larger, FL3 has to scale the video to play within
the defined area of your video object – thus resulting in slow
performance.
Have you tried to just stream a video that was published as 320x240
to play full screen on your device, upload to a test server and stream from
there? Also try smaller video clips that will not play full screen.
There are things you’ll need to experiment with:
- Video size (x/y)
- Data rate (bitrate)
- Audio (sampling and
stereo/mono)
- Video object size on stage
- Buffering
- Connection (EDGE, 3G, WiFi)
Best,
Bill
From: FlashLite
yahoogroups.com
[mailto:FlashLite
yahoogroups.com]
On Behalf Of Jesse Warden
Sent: Tuesday, March 11, 2008 9:00
AM
To: FlashLite
yahoogroups.com
Subject: Re: [FlashLite] You tube
Streaming.
It sounds
like the video has a too-high bitrate for your phones connection. Video
should continually play. If it does not, it's because it cannot download
fast enough. Doesn't YouTube default to 100k bitrate?
On Wed, Mar 12,
2008 at 5:33 AM, cyril < cyril
e-consystems.com">cyril
e-consystems.com>
wrote:
Hey all,
Can any body suggest a method to smoothen the flv play back from youtube?I am
using flashlite 3 and action script 2. rite now, I am using a netstream object
and a stage videiObject and attaching the vedio to the video component and I
did set the buffer time as 1 second. But the video buffers for a second and
plays it and then pauses until the next one second buffers. I tried to use two
netstream objects and interchange both in a way that one will play while other
will download the next 1 second. But I am not able to inter assign and play
since flash lite doesn't directly give access to buffer and while
downloading, the second netstream object makes sound, I muted the sound, but
still I couldn't make this. I am eagerly looking for you people's reply. Please
leave your views and solutions.
Thanks,
Cyril K Thankachan | e-con systems | Chennai.
01C8849F.6AA71360" align="left" hspace="12" alt="cid:image001.gif
01C7D5E9.15549730" v="_x0000_s1026" v="_x0000_s1026">e-con
Systems, Chennai awarded SILVER Level Partner Status, Microsoft Embedded Silver
Partner with MSWEPP
e-conSystems,
acknowledged
as Windows Embedded
Silver Partner by Microsoft, is an ideal product
Development Partner offering services in Embedded Systems Domain. e-con
Specializes in 'Productizing Ideas" and work closely with customers for
realizing the concept into a successful product, starting from scratch
.