List Info

Thread: porting the RealPlayer




porting the RealPlayer
user name
2006-08-20 18:19:07
Hi all,

I met with a developer of the Real Player at Linux World.
She says they 
would *love* to port a native version of the Real player to
FreeBSD. 
Yay! She even showed me that they have an older FreeBSD dev
environment 
set up and are ready to start to try compiling it for
release after we 
get it up to date.

We need a couple of FreeBSD experts to assist with 
questions/expertise/feedback to make sure this gets finished

Please send me your name/email off list and I'll reply to
her with a 
shortlist of who can help them.

Thanks!
-matt

-------- Original Message --------

Hey Matt -

It was great to meet you at Linux World.  FreeBSD is near to
my heart, 
although I'm not totally knowledgeable on it, sadly.  I'm
a FreeBSD fan to 
the point of wanting to do the RealPlayer port to FreeBSD
myself when I 
first started this job.. but.. they piled me down with
meetings and 
spec-writing before I even got a chance to see it compile
once.

Which is why I'm so excited that you were so receptive to
getting the 
RealPlayer on FreeBSD.  I've been talking to the guy who
runs our build 
environments and he's checking to see if anyone else is
using the FreeBSD 
5.0 box.  If not, we'll upgrade it asap.  Do you have any
recommendations 
on hardware for a FreeBSD 6.1 build machine?

Also, we're currently only running nightly builds for the
stable branch on 
FreeBSD.  Do you think we should be running the current
branch as 
well?  That's where all the new functionality is going -
like playlists and 
Windows Media (ahem.. if you have a license for it). 
Depending on how long 
porting work takes, FreeBSD may want to just skip the
currently released 
player and go for all the new technology.

Thanks so much for your offer of help and any thoughts you
have would be 
greatly appreciated.



-- 
Matt Olander
CTO, iXsystems - "Servers for Open Source"  http://www.iXsystems.com
Public Relations, The FreeBSD Project         http://www.FreeBSD.org
Phone: (408)943-4100 ext. 113                     Fax:
(408)943-4101
-- 

_______________________________________________
freebsd-advocacyfreebsd.org mailing list
http://lists.freebsd.org/mailman/listinfo/freebsd-advo
cacy
To unsubscribe, send any mail to
"freebsd-advocacy-unsubscribefreebsd.org"
porting the RealPlayer
user name
2006-08-20 18:47:15
On Sun, 20 Aug 2006 11:19:07 -0700
Matt Olander <MattiXsystems.com> wrote:

> Hi all,
> 
> I met with a developer of the Real Player at Linux
World. She says
> they would *love* to port a native version of the Real
player to
> FreeBSD. Yay! She even showed me that they have an
older FreeBSD dev
> environment set up and are ready to start to try
compiling it for
> release after we get it up to date.

Yay ! Good work 

> We need a couple of FreeBSD experts to assist with 
> questions/expertise/feedback to make sure this gets
finished 
> Please send me your name/email off list and I'll reply
to her with a 
> shortlist of who can help them.

Since it's great to volunteer others  maybe
netchild (cc'ed) has
time for this ?

> -------- Original Message --------

 [ ... ]

> Also, we're currently only running nightly builds for
the stable
> branch on FreeBSD.  Do you think we should be running
the current
> branch as well?  That's where all the new
functionality is going -
> like playlists and Windows Media (ahem.. if you have a
license for
> it).  Depending on how long porting work takes, FreeBSD
may want to
> just skip the currently released player and go for all
the new
> technology.

From our point of view it would be no problem to have both
in the Ports
Tree (The second as -devel).


-- 
IOnut - Un^d^dregistered ;) FreeBSD "user"
  "Intellectual Property" is   nowhere near as
valuable   as "Intellect"

I thought my people would grow tired of killing.  But you
were
right, they see it is easier than trading.  And it has its
pleasures.
I feel it myself.  Like the hunt, but with richer rewards.
		-- Apella, "A Private Little War", stardate
4211.8


_______________________________________________
freebsd-advocacyfreebsd.org mailing list
http://lists.freebsd.org/mailman/listinfo/freebsd-advo
cacy
To unsubscribe, send any mail to
"freebsd-advocacy-unsubscribefreebsd.org"
porting the RealPlayer
user name
2006-08-21 06:06:44
Quoting Ion-Mihai Tetcu <itetcupeople.tecnik93.com>
(from Sun, 20 Aug  
2006 21:47:15 +0300):

> On Sun, 20 Aug 2006 11:19:07 -0700
> Matt Olander <MattiXsystems.com> wrote:
>
>> Hi all,
>>
>> I met with a developer of the Real Player at Linux
World. She says
>> they would *love* to port a native version of the
Real player to
>> FreeBSD. Yay! She even showed me that they have an
older FreeBSD dev
>> environment set up and are ready to start to try
compiling it for
>> release after we get it up to date.
>
> Yay ! Good work 

Now we just need to convince Adobe too...

>> We need a couple of FreeBSD experts to assist with
>> questions/expertise/feedback to make sure this gets
finished 
>> Please send me your name/email off list and I'll
reply to her with a
>> shortlist of who can help them.
>
> Since it's great to volunteer others  maybe
netchild (cc'ed) has
> time for this ?

I don't mind helping out, if time permits. But I'm
curious, why did  
you suggest me?

>> -------- Original Message --------
>
>  [ ... ]
>
>> Also, we're currently only running nightly builds
for the stable
>> branch on FreeBSD.  Do you think we should be
running the current
>> branch as well?  That's where all the new
functionality is going -
>> like playlists and Windows Media (ahem.. if you
have a license for
>> it).  Depending on how long porting work takes,
FreeBSD may want to
>> just skip the currently released player and go for
all the new
>> technology.
>
> From our point of view it would be no problem to have
both in the Ports
> Tree (The second as -devel).

This assumes they are willing to offer beta versions for
public  
testing instead of only building it "for personal
pleasure".

On a somewhat related topic, which FreeBSD build platforms
are  
targeted? 4.x, 5.x, 6.x, -current, i386, amd64, sparc64,
...?

Regarding the architecture this is more out of curiosity on
my side,  
but for the FreeBSD versions I'm asking because we have a
SoC student  
working on implementing parts of the new Open Sound System
(OSS) API  
which may provide some benefits to realplayer. This code
will first  
arrive in -current (the SoC is coming to an end, so I will
commit this  
maybe next month... depending upon reviews and tests), but I
could try  
to come up with a patch for 6.x as well. A list of new
IOCTLs is at  
http://
wiki.freebsd.org/RyanBeasley/ioctlref. With a patch for
6.x  
they could check at runtime if the IOCTLs are supported and
use the  
new features if desired (= developing software for the
features of  
tomorrow...  ). I
also want to MFC some stuff in the sound system  
(bug fixes and new drivers), so depending on their needs I
should do  
that "soon" or at least provide patches to them.

Bye,
Alexander.

-- 
Mulder: Modell psyched the guy out. He put the whammy on
him.
Scully: Please explain to me the scientific nature of the
	'whammy'.

	"The X-Files: Pusher"

http://www.Leidinger.net
   Alexander  Leidinger.net: PGP ID = B0063FE7
http://www.FreeBSD.org 
     netchild  FreeBSD.org  : PGP ID = 72077137

_______________________________________________
freebsd-advocacyfreebsd.org mailing list
http://lists.freebsd.org/mailman/listinfo/freebsd-advo
cacy
To unsubscribe, send any mail to
"freebsd-advocacy-unsubscribefreebsd.org"
porting the RealPlayer
user name
2006-08-22 11:29:43
On Mon, 21 Aug 2006 08:06:44 +0200
Alexander Leidinger <AlexanderLeidinger.net> wrote:

> Quoting Ion-Mihai Tetcu <itetcupeople.tecnik93.com> (from Sun, 20
> Aug 2006 21:47:15 +0300):
> 
> > On Sun, 20 Aug 2006 11:19:07 -0700
> > Matt Olander <MattiXsystems.com> wrote:
> >
> >> Hi all,
> >>
> >> I met with a developer of the Real Player at
Linux World. She says
> >> they would *love* to port a native version of
the Real player to
> >> FreeBSD. Yay! She even showed me that they
have an older FreeBSD
> >> dev environment set up and are ready to start
to try compiling it
> >> for release after we get it up to date.
> >
> > Yay ! Good work 
> 
> Now we just need to convince Adobe too...

Yeh.

> >> We need a couple of FreeBSD experts to assist
with
> >> questions/expertise/feedback to make sure this
gets finished 
> >> Please send me your name/email off list and
I'll reply to her with
> >> a shortlist of who can help them.
> >
> > Since it's great to volunteer others  maybe
netchild (cc'ed) has
> > time for this ?
> 
> I don't mind helping out, if time permits. But I'm
curious, why did  
> you suggest me?

Hmm, let's see, you did work on sound and linux emulation

They have a linux product that uses sound and video 

> >> -------- Original Message --------
> >
> >  [ ... ]
> >
> >> Also, we're currently only running nightly
builds for the stable
> >> branch on FreeBSD.  Do you think we should be
running the current
> >> branch as well?  That's where all the new
functionality is going -
> >> like playlists and Windows Media (ahem.. if
you have a license for
> >> it).  Depending on how long porting work
takes, FreeBSD may want to
> >> just skip the currently released player and go
for all the new
> >> technology.
> >
> > From our point of view it would be no problem to
have both in the
> > Ports Tree (The second as -devel).
> 
> This assumes they are willing to offer beta versions
for public  
> testing instead of only building it "for personal
pleasure".

Yes, maybe we get lucky.
 
> On a somewhat related topic, which FreeBSD build
platforms are  
> targeted? 4.x, 5.x, 6.x, -current, i386, amd64,
sparc64, ...?

No reason to target 4.x and 5.x; IMO 6(-STABLE or the last
_RELEASE),
eventually -CURRENT on i386 and amd64 would be enough.

> Regarding the architecture this is more out of
curiosity on my side,  
> but for the FreeBSD versions I'm asking because we
have a SoC
> student working on implementing parts of the new Open
Sound System
> (OSS) API which may provide some benefits to
realplayer. This code
> will first arrive in -current (the SoC is coming to an
end, so I will
> commit this maybe next month... depending upon reviews
and tests),
> but I could try to come up with a patch for 6.x as
well. A list of
> new IOCTLs is at http://
wiki.freebsd.org/RyanBeasley/ioctlref. With a
> patch for 6.x they could check at runtime if the IOCTLs
are supported
> and use the new features if desired (= developing
software for the
> features of tomorrow...  ). I
also want to MFC some stuff in the
> sound system (bug fixes and new drivers), so depending
on their needs
> I should do that "soon" or at least provide
patches to them.

And you ask why I thought of you ? 


-- 
IOnut
Un^d^dregistered ;) FreeBSD "user"


_______________________________________________
freebsd-advocacyfreebsd.org mailing list
http://lists.freebsd.org/mailman/listinfo/freebsd-advo
cacy
To unsubscribe, send any mail to
"freebsd-advocacy-unsubscribefreebsd.org"
porting the RealPlayer
user name
2006-08-22 11:29:43
On Mon, 21 Aug 2006 08:06:44 +0200
Alexander Leidinger <AlexanderLeidinger.net> wrote:

> Quoting Ion-Mihai Tetcu <itetcupeople.tecnik93.com> (from Sun, 20
> Aug 2006 21:47:15 +0300):
> 
> > On Sun, 20 Aug 2006 11:19:07 -0700
> > Matt Olander <MattiXsystems.com> wrote:
> >
> >> Hi all,
> >>
> >> I met with a developer of the Real Player at
Linux World. She says
> >> they would *love* to port a native version of
the Real player to
> >> FreeBSD. Yay! She even showed me that they
have an older FreeBSD
> >> dev environment set up and are ready to start
to try compiling it
> >> for release after we get it up to date.
> >
> > Yay ! Good work 
> 
> Now we just need to convince Adobe too...

Yeh.

> >> We need a couple of FreeBSD experts to assist
with
> >> questions/expertise/feedback to make sure this
gets finished 
> >> Please send me your name/email off list and
I'll reply to her with
> >> a shortlist of who can help them.
> >
> > Since it's great to volunteer others  maybe
netchild (cc'ed) has
> > time for this ?
> 
> I don't mind helping out, if time permits. But I'm
curious, why did  
> you suggest me?

Hmm, let's see, you did work on sound and linux emulation

They have a linux product that uses sound and video 

> >> -------- Original Message --------
> >
> >  [ ... ]
> >
> >> Also, we're currently only running nightly
builds for the stable
> >> branch on FreeBSD.  Do you think we should be
running the current
> >> branch as well?  That's where all the new
functionality is going -
> >> like playlists and Windows Media (ahem.. if
you have a license for
> >> it).  Depending on how long porting work
takes, FreeBSD may want to
> >> just skip the currently released player and go
for all the new
> >> technology.
> >
> > From our point of view it would be no problem to
have both in the
> > Ports Tree (The second as -devel).
> 
> This assumes they are willing to offer beta versions
for public  
> testing instead of only building it "for personal
pleasure".

Yes, maybe we get lucky.
 
> On a somewhat related topic, which FreeBSD build
platforms are  
> targeted? 4.x, 5.x, 6.x, -current, i386, amd64,
sparc64, ...?

No reason to target 4.x and 5.x; IMO 6(-STABLE or the last
_RELEASE),
eventually -CURRENT on i386 and amd64 would be enough.

> Regarding the architecture this is more out of
curiosity on my side,  
> but for the FreeBSD versions I'm asking because we
have a SoC
> student working on implementing parts of the new Open
Sound System
> (OSS) API which may provide some benefits to
realplayer. This code
> will first arrive in -current (the SoC is coming to an
end, so I will
> commit this maybe next month... depending upon reviews
and tests),
> but I could try to come up with a patch for 6.x as
well. A list of
> new IOCTLs is at http://
wiki.freebsd.org/RyanBeasley/ioctlref. With a
> patch for 6.x they could check at runtime if the IOCTLs
are supported
> and use the new features if desired (= developing
software for the
> features of tomorrow...  ). I
also want to MFC some stuff in the
> sound system (bug fixes and new drivers), so depending
on their needs
> I should do that "soon" or at least provide
patches to them.

And you ask why I thought of you ? 


-- 
IOnut
Un^d^dregistered ;) FreeBSD "user"


_______________________________________________
freebsd-advocacyfreebsd.org mailing list
http://lists.freebsd.org/mailman/listinfo/freebsd-advo
cacy
To unsubscribe, send any mail to
"freebsd-advocacy-unsubscribefreebsd.org"
[1-5]

about | contact  Other archives ( Real Estate discussion Medical topics )