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Thread: (PR#20503) AI & caravans




(PR#20503) AI & caravans
user name
2006-09-08 10:31:40
<URL: 
http://bugs.freeciv.org/Ticket/Display.html?id=20503
>

> > it is a little bit stupid that the AI attacks a
Caravan thus
> > preventing himself from taking benefits. 
> 
> If hostile AI doesn't attack my caravans, I'd send
caravans to the
> front line so that my horsemen will pass through the
zone of control
> freely.

First, my idea was that AI attacks Caravans randomly. It is 
understandable that if you know that a Caravan will not be
ever 
attacked, then you can exploit this fact. Secondly, this
rule can 
contain a simple check whether there is only a Caravan or
somebody else.
Finally, it makes sense in the current economical model in
which trade 
routers work even if you are in the state of war. If the
developers 
decide that trade routes do not bring benefit in this case,
then AI 
attacks on caravans will look quite reasonable.

Sincerely,
Alexander Sayenko


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