Hi all,
I am trying to reverse engineer a stripped binary using gdb.
I wonder if
there is a way to interactively add symbols as I go. For
example, suppose
I discover that 0xdeadbeef is the address of a function that
does "foo".
Presumably the binary originally had an entry "foo =
0xdeadbeef" in its
symbol table, which is now gone. I would like to be able to
"put it back"
and use it with gdb's convenient symbol features. For
instance, if I come
across a "call 0xdeadbeef" instruction elsewhere
in the program, I would
like the gdb disassembler to tag it as "call 0xdeadbeef
<foo>". Is there
any way to do this? I didn't see such a thing in the
manual.
I know I can do:
set $foo = 0xdeadbeef
so that at least the address is saved, but gdb won't do the
reverse
translation in disassembly.
I suppose it is possible to keep an external symbol table
which I load,
but then I would have to have a separate file which I have
to paste in
stuff from gdb, and then reload it every time I add
something new.
--
Nate Eldredge
neldredge math.ucsd.edu
|