Vladimir Prus wrote:
> On Friday 04 January 2008 15:53:10 Daniel Jacobowitz
wrote:
>> On Fri, Jan 04, 2008 at 10:36:38AM +1300, Nick
Roberts wrote:
>> >
>> > Breakpoint menus don't seem to work with
overloaded constructors. Is
>> > that a known problem?
>>
>> Yes, it's been broken since before I started
working on GDB.
>> > Note: breakpoint -1 (disabled) also set at pc
0x0.
>> > Breakpoint 1 at 0x0
>> > Note: breakpoints -1 (disabled) and 1 also set
at pc 0x0.
>> > Breakpoint 2 at 0x0
>>
>> Though they look a bit more broken than I remember,
now. Vladimir,
>> have you seen this before?
>
> I have not, and I'm don't know offhand what could be
wrong. I'll take
> a look, but not earlier than Monday.
Ok, I have no clue :-(. breakpoint.c calls decode_line_1
with "A::A".
It gets to sals back, both are zeroed. This is not something
I've ever
touched, and I don't know what could be the problem.
Sorry,
Volodya
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