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Thread: Re: extract fuseki




Re: extract fuseki
country flaguser name
Belgium
2007-12-20 07:01:27
>> I am curious what the difference is with my game db
to the one you guys
>> used when building the patterns used by gnugo.
>> I am also interested in patterns in the way Rémi
Coulom sees it in his
>> paper: http://remi
.coulom.free.fr/Amsterdam2007/
> Okay, sounds interesting.
>
>> I read the documentation in extract_fuseki, and I
still don't understand
>> how to do it. Do I have to run the gnugo executable
with some parameters
>> or do I have to dive into the code and build only a
part of it?
> extract_fuseki is a standalone executable. As I
remember you need to
> make it by hand, try 'make extract_fuseki' in
.../patterns.
This doesn't work. Maybe building gnugo with special
options? like 
./configure -extract_fuseki
>>> I worked on the fuseki awhile ago and spent
some quality time with
>>> extract_fuseki. There's a fair bit of
documentation in  source
>>> comments inside patterns/extract_fuseki.c,
which should be enough to
>>> get you started. Further questions, please
ask.
>>>
>>> Do you have a specific idea or goal in mind?
>>>> I have a large game database.
>>>> How do I use extract_fuseki for generating
patterns for gnugo?


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