I don't know why, but this bug never bit me in years, and
became
extremely common with a patch I'm working on.
The idea is that C object that persist across image save
become dangling
pointers when you load the image! This is fixed easily by
*not* using C
objects when it's not necessary.
The patch provides backwards-compatibility functions because
I'd like to
apply it to stable-3.0 too, but I don't have much time to do
the
required testing now.
Paolo
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