List Info

Thread: Helix Player for MIPS?




Helix Player for MIPS?
user name
2007-09-19 08:32:40
I would like to know, if it is possible to compile and run Helix Player for Linux on a MIPS CPU?
In addition, is it possible to compile it for using framebuffer or qt?
 
Thanks
Robert
 
Re: Helix Player for MIPS?
user name
2007-09-26 13:01:11
[bcc player-users. Move thread to player-dev.]

Westermeier, Robert wrote:
> I would like to know, if it is possible to compile and
run Helix 
> Player for Linux on a MIPS CPU?

Hi,

What kind of MIPS CPU are you referring to? Is it a 32-bit,
64-bit, or 
32/16-bit (mips16) CPU?

I don't know if anybody tried that before, but if you look
at 
$BUILD_ROOT/umakecf/ directory, you will find:
linux-2.0-libc6-mips-ps2.cf
linux-tivo-mips.cf

So, some work might have been done to port Helix core to
MIPS.

If not, to port Helix Player (excluding RealPlayer) to MIPS
running 
Linux, you need to define new SYSTEM_IDs specifying the
compiler and 
linker switches for MIPS.

For example, new SYSTEM_IDs can be:
linux-2.6-glibc23-mips32
linux-2.6-glibc23-mips64
linux-2.6-glibc23-mips16e

I'm not sure if there is any other porting needed. One can
always try it 
out find out if anything else isn't working.

> In addition, is it possible to compile it for using
framebuffer

I think so, but others are more familiar with it than I am.

> or qt?

Helix Player is GTK+-based. There is very little Qt-specific
code in the 
player project.

-- 
Daniel Yek.




_______________________________________________
Player-users mailing list
Player-usershelixcommunity.org
http://lists.helixcommunity.org/mailman/listinfo/pl
ayer-users

[1-2]

about | contact  Other archives ( Real Estate discussion Medical topics )