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Thread: Re: Fwd: SoC gaim-vv comments (was Re: gaim-vv support)




Re: Fwd: SoC gaim-vv comments (was Re: gaim-vv support)
country flaguser name
United States
2007-03-16 16:11:44
André Lemos wrote:
> why don't you go ask the amsn camp what they have been
doing? They 
> already have this implemented. It's time to swallow
your pride.
> 

Your suggestion supposes that amsn has designed a framework
that we
could simply drop into our code and have it work for all our
protocols.
 This is extremely unlikely given the client is specific to
MSN.  The
lack of implementation in gaim and the process we're going
through has
little to do with figuring out the protocols or codecs
required.


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Re: Fwd: SoC gaim-vv comments (was Re: gaim-vv support)
country flaguser name
United States
2007-03-16 16:34:44
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Kevin M Stange wrote:
> André Lemos wrote:
>> why don't you go ask the amsn camp what they have
been doing? They 
>> already have this implemented. It's time to swallow
your pride.
>>
> 
> Your suggestion supposes that amsn has designed a
framework that we
> could simply drop into our code and have it work for
all our protocols.
>  This is extremely unlikely given the client is
specific to MSN.  The
> lack of implementation in gaim and the process we're
going through has
> little to do with figuring out the protocols or codecs
required.

Not to mention aMSN is written in tcl and gaim is written in
C...

- --
Gary Kramlich <grimreaperworld.com>
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Re: Fwd: SoC gaim-vv comments (was Re: gaim-vv support)
country flaguser name
Portugal
2007-03-16 17:06:01
I meant how things were done protocol wise.

if they used v4l and how they compressed.

I'm pretty sure they'll have useful input (even if it's in
crappy tcl/tk)

Kevin M Stange wrote:
> André Lemos wrote:
>   
>> why don't you go ask the amsn camp what they have
been doing? They 
>> already have this implemented. It's time to swallow
your pride.
>>
>>     
>
> Your suggestion supposes that amsn has designed a
framework that we
> could simply drop into our code and have it work for
all our protocols.
>  This is extremely unlikely given the client is
specific to MSN.  The
> lack of implementation in gaim and the process we're
going through has
> little to do with figuring out the protocols or codecs
required.

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