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Thread: help: (he-)aac latm/loas codec/plugins




help: (he-)aac latm/loas codec/plugins
country flaguser name
United States
2007-11-21 12:14:49
Audun Nervik wrote:
> I have succesfully built these from the
hxclient_1_5_0_cayenne branch:
> datatype/aac/codec/fixpt/decoder
> datatype/aac/fileformat
> datatype/mp4/payload
> datatype/mp4/audio/renderer
>
> and I have now 4 .so-files in the debug directory:
> aacff.so
> hxsdp.so
> mp4arender.so
> raac.so
>
> Which files goes in codecs and plugins directories in
in my Helix Player
> installation to make playback of (he-)aac latm/loas
files work?

Adding player dev. They can tell you where they need each
file
because it depends on the player. splay, for example, wants
all
DLLs in one directory. Usually though, raac.so would go into
codecs
and the rest would go into Plugins. The player team can tell
you for
sure.

>
> Are there any other files I need?
>
> I built using the helix-client-local-aac profile. My
goal is eventually to play
> mpeg4 streams with (he-)aac latm/loas audio. Do I have
to build with another
> profile (non-local)?
>
> Finally: I had to define
"HELIX_CONFIG_DISABLE_ATOMIC_OPERATORS". Why and
will I
> see any consequences of this (think it was required by
> datatype/aac/codec/fixpt/decoder).

Yes, this means you could run into threading problems. Why
did you disable
it? Was it because they were not defined for your platform?
What is your
platform you are developing on?

--greg.

>
> Ref: http://lists.helixcommunity.org/piperm
ail/audio-dev/2007-March/000809.html
>
> -Audun Nervik
>
>
>
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Re: help: (he-)aac latm/loas codec/plugins
country flaguser name
United States
2007-11-21 15:10:20
Greg Wright wrote:
> Audun Nervik wrote:
>> <snip>
>> and I have now 4 .so-files in the debug directory:
>> aacff.so
>> hxsdp.so
>> mp4arender.so
>> raac.so
>>
>> Which files goes in codecs and plugins directories
in in my Helix Player
>> installation to make playback of (he-)aac latm/loas
files work?

Is that Helix Player from this project:
https://player.hel
ixcommunity.org/

Or some player based on Helix client?

Have you taken a look at RealPlayer?

<snip>
> Usually though, raac.so would go into codecs and the
rest would go 
> into Plugins. 

That is how it is in RealPlayer.

>> Ref: 
>> http://lists.helixcommunity.org/piperm
ail/audio-dev/2007-March/000809.html 
>>
Also this:
http://lists.helixcommunity.o
rg/pipermail/helix-client-dev/2006-October/005189.html

-- 
Daniel Yek.


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