Uwe,
I am not sure about the use case here, so can't give you
specific
answer. Have you considered using
CVideoPlayerUtility::OpenURL ?
If it is SDP initiated multicast then you may pass the SDP
file directly
to CVideoPlayerUtility::OpenFile. In both the cases,
CVideoPlayerUtility
would be able to play live streams. H/W accelerated codecs
would be
used if available on the phone. No additional efforts are
required from
the user to use the h/w accelerated codecs.
Thanks
Ashish
-----Original Message-----
From: ext Uwe Lorenzen [mailto:mail UweLorenzen.de]
Sent: Wednesday, March 26, 2008 11:21 AM
To: Gupta Ashish.As (Nokia-D-MSW/Dallas);
datatype-dev helixcommunity.org
Subject: Re: [datatype-dev] XPS for live video stream on
Nokia devices
Hi and thanks for your response Ashish,
So I can forget using xps and will have to write an mmf
controller(sigh). At least I hope that I can use the
hardware
accelerated codecs. If you have any advice or could tell me
what I
should look at please let me know.
Thanks,
Uwe
>
>
> -----Original Message-----
> From: datatype-dev-bounces helixcommunity.org
> [mailto:datatype-dev-bounces helixcommunity.org] On
Behalf Of ext Uwe
> Lorenzen
> Sent: Wednesday, March 26, 2008 6:49 AM
> To: datatype-dev helixcommunity.org
> Subject: [datatype-dev] XPS for live video stream on
Nokia devices
>
> Hallo,
>
> I am working with a live stream containing a video
stream that has to
> be displayed on a Nokia device. If I understand the xps
correctly I
> could pass the video frames to it and let the Helix
controller handle
> decoding and display. The latest Nokia devices with
live video
> capability have the RealPlayer preinstalled - some of
it hardware
> accelerated. My questions are:
>
> 1) Is it possible to use xps with the preinstalled
RealPlayer engine
> to display a video stream on a Nokia device ?
>
> <Ashish> No. XPS is part of helix. Nokia S60 3.1
and prior devices
> use installed realplayer (or microcore).
>
> 2) Is xps part of the RealPlayer engine or does it have
to be
> installed ?
>
> No. XPS can't be installed on pre-installed real-player
as it is
> tightly inetegrated with Helix Client.
>
> 3) Is there documentation available for the xps api or
do I have to
> look at the source ?
>
> I would start looking at datatype/xps/test.
>
> 4) Do we need a commercial license to use the xps ?
>
> <Ashish> I am not expert on the licensing issues
but I guess usual
> helix community licenses should help. You can get
better response from
> licensing helixcommunity.org.
>
> Thank you for your help,
>
> Uwe
>
>
>
>
> _______________________________________________
> Datatype-dev mailing list
> Datatype-dev helixcommunity.org
> http://lists.helixcommunity.org/mailman/listinfo/da
tatype-dev
>
>
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