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Thread: Jackdmp 0.55 package for Linux, OSX and Windows




Jackdmp 0.55 package for Linux, OSX and Windows
user name
2006-06-15 18:15:35
On 6/15/06, Paul Davis <paullinuxaudiosystems.com>
wrote:
> On Thu, 2006-06-15 at 11:10 -0700, Mark Knecht wrote:
> > On 6/15/06, Stéphane Letz <letzgrame.fr> wrote:
> > > New jackdmp 0.55 version:
> > >
> > > - Windows version (!!)
> > >
> >
> > Stephane,
> >    Very interesting. Do we have a Jack wrapper for
VST's running on
> > Windows? What can I hook to this Jack server under
Windows? How are
> > you testing?
>
> as was described: any app that uses ASIO can in theory
use Stephane's
> ASIO/JACK bridge. he has tested live and samplitude so
far.
>

Interesting . Thanks Paul. I missed that in my quick read
through.
I've got one machine with Acid Pro, many of the NI sound
apps, and
GigaStudio. I'll give one or more a try and see what
happens.

Thanks,
Mark


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Jackdmp 0.55 package for Linux, OSX and Windows
user name
2006-06-15 18:20:55
Le 15 juin 06 à 20:15, Mark Knecht a écrit :

> On 6/15/06, Paul Davis <paullinuxaudiosystems.com>
wrote:
>> On Thu, 2006-06-15 at 11:10 -0700, Mark Knecht
wrote:
>>> On 6/15/06, Stéphane Letz <letzgrame.fr> wrote:
>>>> New jackdmp 0.55 version:
>>>>
>>>> - Windows version (!!)
>>>>
>>>
>>> Stephane,
>>>    Very interesting. Do we have a Jack wrapper
for VST's running on
>>> Windows? What can I hook to this Jack server
under Windows? How are
>>> you testing?
>>
>> as was described: any app that uses ASIO can in
theory use Stephane's
>> ASIO/JACK bridge. he has tested live and samplitude
so far.
>>
>
> Interesting . Thanks Paul. I missed that in my quick
read through.
> I've got one machine with Acid Pro, many of the NI
sound apps, and
> GigaStudio. I'll give one or more a try and see what
happens.
>
> Thanks,
> Mark

I tested Reaktor, but it is not working yet. (fails when
connecting  
with jack). Reason also does not works also : connections
works but  
there is no sound then...

And for connections, only "jack_connect" is
available right now....

Stephane



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Jackdmp 0.55 package for Linux, OSX and Windows
user name
2006-06-15 19:07:04
Stéphane Letz wrote:
> Le 15 juin 06 à 20:15, Mark Knecht a écrit :
> 
>> On 6/15/06, Paul Davis <paullinuxaudiosystems.com> wrote:
>>> On Thu, 2006-06-15 at 11:10 -0700, Mark Knecht
wrote:
>>>> On 6/15/06, Stéphane Letz <letzgrame.fr> wrote:
>>>>> New jackdmp 0.55 version:
>>>>>
>>>>> - Windows version (!!)
>>>>>
>>>> Stephane,
>>>>    Very interesting. Do we have a Jack
wrapper for VST's running on
>>>> Windows? What can I hook to this Jack
server under Windows? How are
>>>> you testing?
>>> as was described: any app that uses ASIO can in
theory use Stephane's
>>> ASIO/JACK bridge. he has tested live and
samplitude so far.
>>>
>> Interesting . Thanks Paul. I missed that in my
quick read through.
>> I've got one machine with Acid Pro, many of the NI
sound apps, and
>> GigaStudio. I'll give one or more a try and see
what happens.
>>
>> Thanks,
>> Mark
> 
> I tested Reaktor, but it is not working yet. (fails
when connecting  
> with jack). Reason also does not works also :
connections works but  
> there is no sound then...
> 
> And for connections, only "jack_connect" is
available right now....
> 
> Stephane
> 

I guess someone is just about asking for QjackCtl on win32 ?
Guess what?
It should be quite easily buildable. Just pick some
qjackctl.pro, edit
the INCLUDEPATH and LIBS variables to proper include and
libraries
locations and let it go 

For example, one could try start with the attached files,
config.h and
qjackctl.pro, put those in some subdirectory (e.g. win32)
under the
source tree distribution (e.g. qjackctl-0.2.20) and just
type `qmake`
followed by `make`, where applicable.

Problem is, qjackctl is a Qt3 application, and AFAIK
there's no
open-source/GPL edition of Qt3.

Cheers.
-- 
rncbc aka Rui Nuno Capela
rncbcrncbc.org

#define PACKAGE_NAME    "QjackCtl"
#define PACKAGE_VERSION "0.2.20"


#define CONFIG_PREFIX   "."
#define CONFIG_DEBUG    1

#undef  CONFIG_SYSTEM_TRAY
#undef  CONFIG_ALSA_SEQ

#undef  CONFIG_ROUND

#undef  HAVE_POLL_H
#undef  HAVE_SIGNAL_H

INCLUDEPATH += ../src

SOURCES += ../src/main.cpp \
           ../src/qjackctlSetup.cpp \
           ../src/qjackctlConnect.cpp \
           ../src/qjackctlConnectAlias.cpp \
           ../src/qjackctlAlsaConnect.cpp \
           ../src/qjackctlJackConnect.cpp \
           ../src/qjackctlPatchbay.cpp \
           ../src/qjackctlPatchbayFile.cpp \
           ../src/qjackctlPatchbayRack.cpp \
           ../src/qjackctlSystemTray.cpp

HEADERS += ../src/qjackctlAbout.h \
           ../src/qjackctlSetup.h \
           ../src/qjackctlStatus.h \
           ../src/qjackctlConnect.h \
           ../src/qjackctlConnectAlias.h \
           ../src/qjackctlAlsaConnect.h \
           ../src/qjackctlJackConnect.h \
           ../src/qjackctlPatchbay.h \
           ../src/qjackctlPatchbayFile.h \
           ../src/qjackctlPatchbayRack.h \
           ../src/qjackctlSystemTray.h

FORMS    = ../src/qjackctlMainForm.ui \
           ../src/qjackctlMessagesForm.ui \
           ../src/qjackctlStatusForm.ui \
           ../src/qjackctlConnectionsForm.ui \
           ../src/qjackctlPatchbayForm.ui \
           ../src/qjackctlSocketForm.ui \
           ../src/qjackctlSetupForm.ui \
           ../src/qjackctlAboutForm.ui

IMAGES   = ../icons/qjackctl.png \
           ../icons/displaybg1.png \
           ../icons/start1.png \
           ../icons/stop1.png \
           ../icons/quit1.png \
           ../icons/rewind1.png \
           ../icons/backward1.png \
           ../icons/play1.png \
           ../icons/pause1.png \
           ../icons/forward1.png \
           ../icons/messages1.png \
           ../icons/status1.png \
           ../icons/connections1.png \
           ../icons/patchbay1.png \
           ../icons/setup1.png \
           ../icons/about1.png \
           ../icons/accept1.png \
           ../icons/new1.png \
           ../icons/open1.png \
           ../icons/save1.png \
           ../icons/apply1.png \
           ../icons/add1.png \
           ../icons/copy1.png \
           ../icons/edit1.png \
           ../icons/remove1.png \
           ../icons/up1.png \
           ../icons/down1.png \
           ../icons/connect1.png \
           ../icons/disconnect1.png \
           ../icons/disconnectall1.png \
           ../icons/reset1.png \
           ../icons/refresh1.png \
           ../icons/socket1.png \
           ../icons/aclienti.png \
           ../icons/aclienti_32x32.png \
           ../icons/aclienti_64x64.png \
           ../icons/acliento.png \
           ../icons/acliento_32x32.png \
           ../icons/acliento_64x64.png \
           ../icons/aportlni.png \
           ../icons/aportlni_32x32.png \
           ../icons/aportlni_64x64.png \
           ../icons/aportlno.png \
           ../icons/aportlno_32x32.png \
           ../icons/aportlno_64x64.png \
           ../icons/aportlti.png \
           ../icons/aportlti_32x32.png \
           ../icons/aportlti_64x64.png \
           ../icons/aportlto.png \
           ../icons/aportlto_32x32.png \
           ../icons/aportlto_64x64.png \
           ../icons/aportpni.png \
           ../icons/aportpni_32x32.png \
           ../icons/aportpni_64x64.png \
           ../icons/aportpno.png \
           ../icons/aportpno_32x32.png \
           ../icons/aportpno_64x64.png \
           ../icons/aportpti.png \
           ../icons/aportpti_32x32.png \
           ../icons/aportpti_64x64.png \
           ../icons/aportpto.png \
           ../icons/aportpto_32x32.png \
           ../icons/aportpto_64x64.png \
           ../icons/mclienti.png \
           ../icons/mclienti_32x32.png \
           ../icons/mclienti_64x64.png \
           ../icons/mcliento.png \
           ../icons/mcliento_32x32.png \
           ../icons/mcliento_64x64.png \
           ../icons/mporti.png \
           ../icons/mporti_32x32.png \
           ../icons/mporti_64x64.png \
           ../icons/mporto.png \
           ../icons/mporto_32x32.png \
           ../icons/mporto_64x64.png \
           ../icons/asocketi.png \
           ../icons/asocketo.png \
           ../icons/msocketi.png \
           ../icons/msocketo.png \
           ../icons/xsocket1.png \
           ../icons/xstarting1.png \
           ../icons/xstarted1.png \
           ../icons/xstopping1.png \
           ../icons/xstopped1.png \
           ../icons/xactivating1.png \
           ../icons/xactive1.png \
           ../icons/xinactive1.png \
           ../icons/qtlogo.png

TEMPLATE = app
CONFIG  += qt warn_on debug
LANGUAGE = C++

win32 {
CONFIG  += console
INCLUDEPATH	+= C:\usr\local\include
LIBS    += C:\usr\local\lib\libjack.lib
}

unix {
LIBS    += -ljack
}

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Jackdmp 0.55 package for Linux, OSX and Windows
user name
2006-06-16 07:51:21
Le 15 juin 06 à 21:07, Rui Nuno Capela a écrit :

> Stéphane Letz wrote:
>> Le 15 juin 06 à 20:15, Mark Knecht a écrit :
>>
>>> On 6/15/06, Paul Davis <paullinuxaudiosystems.com> wrote:
>>>> On Thu, 2006-06-15 at 11:10 -0700, Mark
Knecht wrote:
>>>>> On 6/15/06, Stéphane Letz <letzgrame.fr> wrote:
>>>>>> New jackdmp 0.55 version:
>>>>>>
>>>>>> - Windows version (!!)
>>>>>>
>>>>> Stephane,
>>>>>    Very interesting. Do we have a Jack
wrapper for VST's  
>>>>> running on
>>>>> Windows? What can I hook to this Jack
server under Windows? How  
>>>>> are
>>>>> you testing?
>>>> as was described: any app that uses ASIO
can in theory use  
>>>> Stephane's
>>>> ASIO/JACK bridge. he has tested live and
samplitude so far.
>>>>
>>> Interesting . Thanks Paul. I missed that in my
quick read through.
>>> I've got one machine with Acid Pro, many of
the NI sound apps, and
>>> GigaStudio. I'll give one or more a try and
see what happens.
>>>
>>> Thanks,
>>> Mark
>>
>> I tested Reaktor, but it is not working yet. (fails
when connecting
>> with jack). Reason also does not works also :
connections works but
>> there is no sound then...
>>
>> And for connections, only
"jack_connect" is available right now....
>>
>> Stephane
>>
>
> I guess someone is just about asking for QjackCtl on
win32 ? Guess  
> what?
> It should be quite easily buildable. Just pick some
qjackctl.pro, edit
> the INCLUDEPATH and LIBS variables to proper include
and libraries
> locations and let it go 
>
> For example, one could try start with the attached
files, config.h and
> qjackctl.pro, put those in some subdirectory (e.g.
win32) under the
> source tree distribution (e.g. qjackctl-0.2.20) and
just type `qmake`
> followed by `make`, where applicable.
>
> Problem is, qjackctl is a Qt3 application, and AFAIK
there's no
> open-source/GPL edition of Qt3.
>
> Cheers.
> -- 

Does this means that you've already started the port
qjackctl to QT4  
which has a GPL licence on WIndows?   ((-:

Stephane





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Jackdmp 0.55 package for Linux, OSX and Windows
user name
2006-06-16 11:22:22
Stéphane Letz wrote:
> Le 15 juin 06 à 21:07, Rui Nuno Capela a écrit :
> 
>> Stéphane Letz wrote:
>>> Le 15 juin 06 à 20:15, Mark Knecht a écrit :
>>>
>>>> On 6/15/06, Paul Davis <paullinuxaudiosystems.com> wrote:
>>>>> On Thu, 2006-06-15 at 11:10 -0700, Mark
Knecht wrote:
>>>>>> On 6/15/06, Stéphane Letz
<letzgrame.fr> wrote:
>>>>>>> New jackdmp 0.55 version:
>>>>>>>
>>>>>>> - Windows version (!!)
>>>>>>>
>>>>>> Stephane,
>>>>>>    Very interesting. Do we have a
Jack wrapper for VST's  
>>>>>> running on
>>>>>> Windows? What can I hook to this
Jack server under Windows? How  
>>>>>> are
>>>>>> you testing?
>>>>> as was described: any app that uses
ASIO can in theory use  
>>>>> Stephane's
>>>>> ASIO/JACK bridge. he has tested live
and samplitude so far.
>>>>>
>>>> Interesting . Thanks Paul. I missed that in
my quick read through.
>>>> I've got one machine with Acid Pro, many
of the NI sound apps, and
>>>> GigaStudio. I'll give one or more a try
and see what happens.
>>>>
>>>> Thanks,
>>>> Mark
>>> I tested Reaktor, but it is not working yet.
(fails when connecting
>>> with jack). Reason also does not works also :
connections works but
>>> there is no sound then...
>>>
>>> And for connections, only
"jack_connect" is available right now....
>>>
>>> Stephane
>>>
>> I guess someone is just about asking for QjackCtl
on win32 ? Guess  
>> what?
>> It should be quite easily buildable. Just pick some
qjackctl.pro, edit
>> the INCLUDEPATH and LIBS variables to proper
include and libraries
>> locations and let it go 
>>
>> For example, one could try start with the attached
files, config.h and
>> qjackctl.pro, put those in some subdirectory (e.g.
win32) under the
>> source tree distribution (e.g. qjackctl-0.2.20) and
just type `qmake`
>> followed by `make`, where applicable.
>>
>> Problem is, qjackctl is a Qt3 application, and
AFAIK there's no
>> open-source/GPL edition of Qt3.
>>
>> Cheers.
>> -- 
> 
> Does this means that you've already started the port
qjackctl to QT4  
> which has a GPL licence on WIndows?   ((-:
> 
> Stephane
> 

Did I say I don't give a damn for Windows? Oops, I just
said it =

OTOH, as I see it, porting to Qt4 is no brainless task. Even
though for
those Qt applications that are well buried under Qt-designer
forms and
QListViews as is qjackctl. Its doable, its not hard to do,
but I guess
it will end mostly with a different set of source files, not
just some
#ifdef-like compilation switches, meaning that its more kind
of a new
source distribution altogether.

I've committed to myself that I will only start porting my
apps to Qt4
when and only when KDE4 comes around on my desktop. This is
my personal
standing. Of course, everyone else is free to the task, but
lets get it
straight: those will be complete forks from the current Qt3
code base.
But blessed ones nevertheless 

Cheers.
-- 
rncbc aka Rui Nuno Capela
rncbcrncbc.org


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Jackdmp 0.55 package for Linux, OSX and Windows
user name
2006-06-16 12:01:28
> Problem is, qjackctl is a Qt3 application, and AFAIK
there's no
> open-source/GPL edition of Qt3.

But isn't there the Qt3 compatibility layer that allows to
build Qt3 
programs with Qt4, or is it only for Qt/X11?

And a bit OT:

Correct me if I'm wrong, but shouldn't it be ok to build
it with the Qt3 
evaluation version, if you don't distribute the binary, but
just compile 
it for your own use? And does the 30-day period mean just Qt
or all 
programs compiled against Qt.

Personally I would like to see Qt4 port, but it's not
trivial task, I've 
tried to port one application of my own and decided it's
not worth it 
because it is for own use anyway (under Qt/X11 though)

Tommi


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Jackdmp 0.55 package for Linux, OSX and Windows
user name
2006-06-16 16:32:14
Tommi Sakari Uimonen wrote:
>> Problem is, qjackctl is a Qt3 application, and
AFAIK there's no
>> open-source/GPL edition of Qt3.
> 
> But isn't there the Qt3 compatibility layer that
allows to build Qt3 
> programs with Qt4, or is it only for Qt/X11?
> 

Yes, there's one Qt4-supplied utility called `qt3to4`,
which will surely
help in converting (aka re-mangling) all those Qt3 source
files. Please
note what I've just said: "it will help", it
will not make it just work
OOTB. Problem is, to me at least, it relies on some
soon-to-be-deprecated compatibility Qt3something wrapper
classes that I
personally dislike and will avoid on any instance. YMMV.


> And a bit OT:
> 
> Correct me if I'm wrong, but shouldn't it be ok to
build it with the Qt3 
> evaluation version, if you don't distribute the
binary, but just compile 
> it for your own use? And does the 30-day period mean
just Qt or all 
> programs compiled against Qt.
>

I'm not sure, but Qt on win32 seems to be also dynamicaly
linked, so the
license applies mainly to those DLLs that you should
distribute along
with your app, unless the target user/customer is a
Qt/windows licensee too.

Anyway, Melanie just remind me of an open-sourced Qt3/Free
project on
sourceforge.net that can be kind of lifeboat, if you know
what I mean.
Sorry, I got no link, but it should be easy to find out ...
and as I
said before, quite frankly my dear, I don't give a damn ;)

Bye now.
-- 
rncbc aka Rui Nuno Capela
rncbcrncbc.org


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