Hi, thanks for welcoming. > The changes are checked in. Please confirm that they work as advertised. Seems like you forgot to merge a small part of the patch, that sets the update rectangle to screen width and height (instead of image w/h): --- yuv_player.dpr 3 Jun 2007 08:22:04 -0000 1.3 +++ yuv_player.dpr 3 Jun 2007 08:54:37 -0000 -242,12 +242,10 yp_error( 'yp_init_sdl: SDL_SetVideoMode failed' ); SDL_WM_SetCaption( 'yuv player', nil ); - - drect.x := 0; drect.y := 0; - drect.w := width; - drect.h := height; + drect.w := scr_width; + drect.h := scr_height; end; procedure init_overlay; Else it doesn't resize image, just window. Otherwise, it works.
Oops. fixed now. David Pethes wrote: > Hi, > thanks for welcoming. > >> The changes are checked in. Please confirm that they work as advertised. > > Seems like you forgot to merge a small part of the patch, that sets the > update rectangle to screen width and height (instead of image w/h): > > > --- yuv_player.dpr 3 Jun 2007 08:22:04 -0000 1.3 > +++ yuv_player.dpr 3 Jun 2007 08:54:37 -0000 > -242,12 +242,10 > yp_error( 'yp_init_sdl: SDL_SetVideoMode failed' ); > SDL_WM_SetCaption( 'yuv player', nil ); > > - > - > drect.x := 0; > drect.y := 0; > - drect.w := width; > - drect.h := height; > + drect.w := scr_width; > + drect.h := scr_height; > end; > > procedure init_overlay; > > > Else it doesn't resize image, just window. Otherwise, it works. > > > > > Yahoo! Groups Links > > > > > > >
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