Hello,
I'm designing a level editor for my game and hold the required tiles
as "PSDL_Surface" items. As the editor is a mixture of SDL and normal
Windows menus etc I'm displaying the SDL surface on a panel. What I want
to do now is show all the available tiles on another panel in an image
control (shows thumbnail images). My question is: How can I convert a
PSDL_Surface into a bitmap ? I need it in this format to be able to add
it to my control. The image control can also load from a stream so if
anyone has a routine to stream the PSDL_Surface, that could also work.
Ian
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