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Thread: Bug#383983: mrtg-ping-probe: dependency update: netkit-ping removal




Bug#383983: mrtg-ping-probe: dependency update: netkit-ping removal
user name
2006-08-21 09:20:46
Package: mrtg-ping-probe
Version: 2.1.0-1
Severity: important
Tags: patch

netkit-base (netkit-ping) is due for removal from unstable
and testing
(see #383960).  As a result, your package dependencies need
updating
as follows:

diff -urN mrtg-ping-probe-2.1.0.original/debian/control
mrtg-ping-probe-2.1.0/debian/control
--- mrtg-ping-probe-2.1.0.original/debian/control	2006-08-21
10:10:59.000000000 +0100
+++ mrtg-ping-probe-2.1.0/debian/control	2006-08-21
10:15:47.353936323 +0100
 -7,7
+7,7 
 
 Package: mrtg-ping-probe
 Architecture: all
-Depends: perl (>=5.6.0-16), netkit-ping | iputils-ping,
mrtg (>=2)
+Depends: perl (>=5.6.0-16), iputils-ping, mrtg (>=2)
 Description: Ping module for Multi Router Traffic Grapher
  mrtg-ping-probe is a ping probe for MRTG 2.x.  It is used
to monitor
  the round trip time and packet loss to networked devices. 
MRTG uses


Thanks,
Roger

-- System Information:
Debian Release: testing/unstable
  APT prefers unstable
  APT policy: (990, 'unstable')
Architecture: powerpc (ppc)
Shell:  /bin/sh linked to /bin/bash
Kernel: Linux 2.6.17-1-powerpc
Locale: LANG=en_GB.UTF8, LC_CTYPE=en_GB.UTF8 (charmap=UTF-8)


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Jabber Games
user name
2006-08-21 09:44:49
Fabian Zeindl <fabianxover.htu.tuwien.ac.at>
writes:

> Hi,
>
>  i don't know whether this is the right place to talk
about this, I hope so.
> I use Jabber for about 2 years now, and I wondered
whether there is the
> possibility of playing games (like chess, three in a
row etc.) over
> jabber. I'm not a very experienced coder, so I don't
know whether this
> is possible, but I think the best would be a JEP that
defines some kind
> of "standard-game-capability" for Jabber
Clients.
>
> In my imagination that would look like this:
> I can browse a list of games in my jabber client and
select one to be
> downloaded. my jabber client would provide a
game-window for the game
> and I can play it with people on my list.
>
> Of course the best would be if all games would be
running on all sorts
> of (graphical) jabber client und all major operating
systems. Maybe by
> using script-language or stuff like Adobe Flash?
>
> I do think that some people already made better
thoughts than me about
> that, so what do you think?

What you describe sounds exactly like Volity: http://volity.net and
http://www.volity.org

-- 
Magnus
JID: legosciajabber.cd.chalmers.se

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