https://jogl.dev.java.net/issues/show_bug.cgi?id=288
------- Additional comments from emzic dev.java.net Fri Mar 30
17:34:02 +0000 2007 -------
i'd like to edit this issue:
since the TextRenderer relies on the TextureRenderer, it
would be cool, if the
mipmap feature could be enabled on the TextureRenderer!
the image quality increases a lot when using mipmapped
textures on objects in
the scene that are in the distance!
thanks!
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