Am Samstag 16 Februar 2008 22:45:24 schrieb Andreas
Pakulat:
> As for notification of empty buildsets: I'm going to
simply disable the
> actions (and have proper tooltips) when the buildset is
empty. I'm not
> sure yet, but maybe this will also move into a submenu
called "Buildset"
> or some such.
Okay. Maybe the '+' button in the Project Manager view
should also be disabled
when the tree view has no selection?
> And about notifying of failed builds: Two problems
> - the building shouldn't break on the first item that
is not buildable,
> items might belong to different independant projects
so building
> should only skip items that depend on a non-buildable
item. Thats
> something on my todo list.
Maybe I should explain my line of thought that lead to the
patch.
First of all, just calling IBuildReport::configure before
the build won't work
in the situation that I wanted to address, where the build
directory etc.
isn't set up. Ideally, the Configure Project dialog would be
shown in this
case, but I didn't figure out how to access that. Maybe I
should look into
that.
Now, guiding the user to the Configure Project dialog is
very useful, but it
messes with modality in a way that could be confusing.
(Consider that a new
user can spend significant time trying to understand that
dialog, and by the
time they're done with it, they might not even want to go
ahead with the
build.) Therefore, I thought it would be best to just return
to a completely
neutral state (i.e. no further builds) after the dialog
interruption.
Another side note is that the entire new code path is not
triggered by
classical build failures like compiler/linker errors, but
only by
misconfigurations of the build system.
To summarize:
1) I did think about the problem of building several,
unrelated items.
2) I came to the conclusion that interrupting the build in
the case of a
significant build system misconfiguration is preferable.
(Note the
distinction between misconfiguration and compiler error.)
3) If you come to a different conclusion, that's obviously
fine, too.
> - the message box should be implemented in the
individual build plugins
> as they may have more specific information about why
the building
> failed.
Sounds good.
cu,
Nicolai
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