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Thread: Does magic_bit_alias affect all points in that module?




Does magic_bit_alias affect all points in that module?
user name
2006-11-04 02:24:53
> > I think we need a better example...
> >
> > point           L       "light"        
Chaser  4
> > point_alias     red     "red light"    
L       0
> > point_alias     green   "green light"  
L       1

takeshi ikeya:
> Now I see!
> I coldn't see the space between 'L' and '0' .
> 'L' is original point, and '0' is refered bit.

> First, define a 8bit point, and make aliases of
original point with offset.
> By this way, I can make a bit access and also a byte
access.
> In this case, must a magic_bit_aliases be true ?

No, but it does no harm - magic_bit_aliases only affects the
L.0, L.1 etc.

Jiri
-- 
Jiri Baum <jiribaum.com.au>                   http://www.baum.com.au/~
jiri

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