> I came across notes that indicate Neko has tail
recursion
> optimizations, but does it also support general tail
call
> optimizations? By this, I mean passing and calling
closures in tail
> position frees stack space before allocating a new
frame.
Yes, as soon as a call is made in tail position, the stack
is unwinded
before performing the call.
Nicolas
--
Neko : One VM to run them all
(http://nekovm.org)
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