--- In ocaml_beginners%40yahoogroups.com">ocaml_beginners
yahoogroups.com, Fabrice Marchant <fabrice.marchant
...> wrote:
> I would be interested to see a true OCaml arcade game.
OCaml game implementations that I know of offhand:
Spaceman Spiff, a 3D FPS sort of thing:
http://www.cs.ubc.ca/~rbridson/personal/spiff/
Francois Lessaux wrote a Doom clone in OCaml aeons ago:
http://caml.inria.fr/cgi-bin/hump.en.cgi?contrib=384
Also, I remember seeing something way back in the day about someone writing a 2D game
development toolkit in OCaml as an masters thesis, but I can't seem to find it anymore. It
looked pretty cool though.
I wrote a Tetris clone in OCaml using OpenGL (no sound), but the code is horrific because it
was my first OCaml project. I also wrote an experience report about it... I hope to one day
clean up the source and update the report, at which point I'll toss it online somewhere.
-Debo
.