<URL:
http://bugs.freeciv.org/Ticket/Display.html?id=18773
>
On 7/21/06, Jason Short <jdorje users.sourceforge.net>
wrote:
>
> Alternately the client just needs to make all the same
checks the server
> does, BEFORE sending the packets.
That's what Tommi's patch does. I'm going to commit it soon
if nobody objects.
Other clients should be checked for similar problem.
- ML
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